How is jacqui bad? She's pretty mediocre.I don't think SubZero GM is such a bad MU for Blood God surprisingly. Parry works well in this MU and with clone/snowball combo there is plenty of time to totem and even sunshine. It then just comes down to a footsie game.
There are much worse MU's, Jacqui, for example
Fought a full auto spamming scrub Jacqui for the first time yesterday. Literally all I did was duck, walk, duck, walk, etc. Once I got close enough, I sprinted then forward 3, 4 ex sword throw. After that she was in the corner by then because she made the mistake of backing up. Bad idea. She quit after round two. Also you can also use god ray on yourself and just duck. She can shootI seem to have some trouble and get zoned badly with a good full auto Jacqui *shrug*
Parry works good on telegraphed wake up slide, and also on attacks that follow the ice clone like overhead or slide. Maybe you should try it.
Sunshine is unsafe but can still be popped if the timing is just right.
You're right, obsidian is the totem to use or crystal during a combo
Good players don't predictable wakeup or let you sniff out overhead/slide.I seem to have some trouble and get zoned badly with a good full auto Jacqui *shrug*
Parry works good on telegraphed wake up slide, and also on attacks that follow the ice clone like overhead or slide. Maybe you should try it.
Sunshine is unsafe but can still be popped if the timing is just right.
You're right, obsidian is the totem to use or crystal during a combo
Id rather duck and walk vs jacqui then be stuck in corner vs sub. If you have ps4 Id like to play Sub vs you I'll show you how SZ can avoid the parryI don't think SubZero GM is such a bad MU for Blood God surprisingly. Parry works well in this MU and with clone/snowball combo there is plenty of time to totem and even sunshine. It then just comes down to a footsie game.
There are much worse MU's, Jacqui, for example
AA Grab is your best friend in this matchup. After she does her pressure string into teleport you can AA her with DF1 "if" she presses a button (Jump punch or pogo). Be careful because she can decide to not press anything and if you do DF1 she can land and punish before you recover. In the corner don't try this, instead do a D2, because sometimes the teleporting will cause a weird crossup situation and mess up your inputs. I'm still trying to break this matchup down but Tanya is really just crazy and since I don't own her, I have to wait and fight her once a week at a friends place offline. Granted, he's the best Tanya I've seen thus farIm struggling againts Tanyas Dragon Naga variation. I don't have the character to practice against but its mostly the teleport which she mixes with her pogo stuff.
She's just hard to catch. Is their any Kotal Kahn basics I can apply to stopping her from doing it because its a pain in the arse. Not a big complaint its just she is......annoying.
Haven't put enough time into him to really get the hang of it. I'll keep working on it, but dat sun choke still works for me right now lol.Pretty much blow through 1 hit moves and punish with a full combo instead of a 19% sun choke.
Are you ducking the string before the overhead and then doing the appropriate armor move? Kotal can beat that string pretty well since The Blade of Oshkosh hits twice. The only time it gets fucked up is if he lets teleport rock (input mixup), teleport canceling (since it's only -9), and EX bf4 since it will miss.Something fucked up after patch
KK can no longer interrupt Takeda f1,2+4 and f12,2+4 with armor. Other characters can. I know he could before patch b/c I played Takeda a lot back then.
So this MU became even more stupid
No it doesnt anymore, why dont you actually check stuff before posting.Are you ducking the string before the overhead and then doing the appropriate armor move? Kotal can beat that string pretty well since The Blade of Oshkosh hits twice. The only time it gets fucked up is if he lets teleport rock (input mixup), teleport canceling (since it's only -9), and EX bf4 since it will miss.
Coming from a guy who says punish regular sparkwith db1....No it doesnt anymore, why dont you actually check stuff before posting.
I would make a video just for you, but I dont even play anymore. Idk whats your problem with me, but keep it to yourself pls.Coming from a guy who says punish regular sparkwith db1....
Dont try and blast someone then say leave me alone lolI would make a video just for you, but I dont even play anymore. Idk whats your problem with me, but keep it to yourself pls.
And then you cant even get notations right...Also with a bar of meter you can punish takeda for f1 2+4 into anything. OS any special with mb df1. Teleport will get armor sword sweep. Kunai will get armor saw blade. Nothing will get punished being -22 and all.
At least im right lol. Mobile isn't so friendly. What else are you going to bitch about?And then you cant even get notations right...
Could you tell what inputs must be done to "OS any special with mb df1". Takeda does his delaed TP when he think im gonna ex db1 and I completely missesAlso with a bar of meter you can punish takeda for f1 2+4 into anything. OS any special with mb df1. Teleport will get armor sword sweep. Kunai will get armor saw blade. Nothing will get punished being -22 and all.
Its df2. I can attempt a vid tonight for yaCould you tell what inputs must be done to "OS any special with mb df1". Takeda does his delaed TP when he think im gonna ex db1 and I completely misses