I was experimenting with corner damage and enders to not switch sides, and here's what I found:
starter xxKahn Kut into d1 d1 d1 122 is from 239-277 and ends with nice long KD.
thats nice and all, but what Im excited about is juggling with d1 d1 34xxKotal Quake or God Ray. God Ray is unsafe, I know, but if you can get away with one fake out safely it really ups your corner damage and threat.
34xxQuake, however, lands the quake meaty on the wakeup. 232-271 damage on the combo plus 80 damage meaty unblockable.
If people can help test how fragile this setup is, thatd be great. I have a friend coming over tonight to help me lab.