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Kollector General Discussion

SnowboardRX

^ You have no idea who this guy is ^
Can someone post some Squander combos/gameplay? I still don’t see myself ever using that variation.
 
Does anybody know if relic lure will break armor and stop a raw fatal blow?
just asking before I go lab it when I get home from work
 

Zer0_h0ur

XBL tag: South of Zero
Kollector Krew PSA:

I've never heard of him until the recent Destroyer Invitationals, but you guys HAVE to watch this Kollector player Creative Royalty. He just had an EPIC set against Dr Plat.

One thing he does I never seen any Kollector do is use JI2 as an opener mid-screen. He has it down so hardcore, its amazing to see. Also uses it just for plus frames on block to continue the stagger pressure. You see alot of creative resets mid-combo to get another full combo while the opponent is sleeping. Like bola into JI2 into S1 and then go for another combo.
The 2:34:20 mark is probably the most dominant and creative stagger/combo from a Kollector I've ever seen. Dr. Plat had no idea what to do LOL.
 
Ok my fellow Kollector’s I have an explanation and then a question. I have been studying the kollector players and I notice that if they do a combo string like F12 and it’s is blocked they with go into the BF2. Which seems smart cause on block it gives good push back. However I have seen it trade sometimes because I imagine there is a gap. How safe is this option? And how do I calculate the gap in frames? And has anybody been punished for doing this?
 
Ok my fellow Kollector’s I have an explanation and then a question. I have been studying the kollector players and I notice that if they do a combo string like F12 and it’s is blocked they with go into the BF2. Which seems smart cause on block it gives good push back. However I have seen it trade sometimes because I imagine there is a gap. How safe is this option? And how do I calculate the gap in frames? And has anybody been punished for doing this?
i was labbing the 443 string and depending on the dash speed you can actually dash and block or flawless block the last hit and it got too much range on the string im going to make a video on it
 
I’m using squander and I hit a f12 at max distance and when I threw the war quoit it was blocked. This sucks. Does this happen with bolo as well?

Ok no need to reply I tested with bola and I got the same results. That’s ass.
 
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Zer0_h0ur

XBL tag: South of Zero
I’m using squander and I hit a f12 at max distance and when I threw the war quoit it was blocked. This sucks. Does this happen with bolo as well?

Ok no need to reply I tested with bola and I got the same results. That’s ass.
Yes unfortunately. So always be aware if you connect F12 at max range don't throw projectile.

Regarding your earlier post, regular ball can be interrupted on block but I don't know the exact numbers.
I've been saying for almost a year now BiTP upwards ball is amongst the most worthless slot moves in the game (I hate how I enjoy characters with these) the one ONLY legit use I found for upward ball is its quicker to start up on block and can't be interrupted by quick pokes or jabs like normal ball. At the very least you'll trade with them going nearly full screen. I'll be honest I didn't lab the whole cast for funky profile stuff just used math.
 
Yes unfortunately. So always be aware if you connect F12 at max range don't throw projectile.

Regarding your earlier post, regular ball can be interrupted on block but I don't know the exact numbers.
I've been saying for almost a year now BiTP upwards ball is amongst the most worthless slot moves in the game (I hate how I enjoy characters with these) the one ONLY legit use I found for upward ball is its quicker to start up on block and can't be interrupted by quick pokes or jabs like normal ball. At the very least you'll trade with them going nearly full screen. I'll be honest I didn't lab the whole cast for funky profile stuff just used math.
I mainly use squander. So I’m training myself to use relic lure when my combo string is blocked. It’s -9 on block and it gives good push back. I know there is a gap (more kollector bs) but I think most players don’t know about it.