YesWhat about if they are Kano and they block the f2,1? does the kano ball beat down 1?
Sent from my LG-P999 using Tapatalk
YesWhat about if they are Kano and they block the f2,1? does the kano ball beat down 1?
Sent from my LG-P999 using Tapatalk
I think it does, i've yet to be hit out of a jump after df2 cutter against any character, and I use it very often. It gives Kitana a free throw most of the times, since people are always expecting an overhead from the jump in. It'd be nice if Kitana could combo off a low, but i've been using a throw for now.I think her df2 cutter gives a safejump, not sure. Someone in another thread said it was.
so Osu 16 is a troll huh
enhanced wave dash goes through projectiles huh
It's good to use after a Kabal knocks you down in the corner and does an air fireball to hit you out of your square boost for a spin combo. If you use the EX version, you will hit him.????
I don't know what you're talking about, ex ass has armor. I know the wording was "immune" to projectiles and youre not exactly immune since you still take damage but you blow through them.
well what I've seen, the enhanced wave dash gets punished by air projectiles so I'm calling you out on that????
I don't know what you're talking about, ex ass has armor. I know the wording was "immune" to projectiles and youre not exactly immune since you still take damage but you blow through them.
well what I've seen, the enhanced wave dash gets punished by air projectiles so I'm calling you out on that
I was playing against a Kabal and used it but still got hit with with a normal air projectileprojectile
You can blend that down 1 poke into any one of her specials. Into her cutter is good ( If the cutter hits, You'll get a free jump in ), Into her down back 4 is a nice mix up which will train your opponent to block low, Leaving openings for her overheads.So despite the fact that I can pull out some half decent combos I seem to really struggle with quick string pokes and often lose to some really crappy players as I just can't seem to get out of it. I'm using d+1 to interrupt strings but can't seem to get anything out quickly enough after that.
What are you guys finding works best?
I go out east to visit some friends every couple of months, so I can swing by and meet up with your scene for casuals while I'm down there. I don't play online though, waste of time/energy.matter of fact yoy Kitana users
If you have a PS3, come challenge me
friend request me cause I'm damn sure I'm the best Kitana on the PS3
Ex Ass?????
I don't know what you're talking about, ex ass has armor. I know the wording was "immune" to projectiles and youre not exactly immune since you still take damage but you blow through them.
If you're actually wondering and not being funny; they are talking about "Square Boost". Some people apparently call it wavedash even though wave dash is something completely different and some say butt slam or ass dive or whatever.Ex Ass?
What exactly do you mean with ex Ass?
No apology necessary, just glad I could clear it up.Edited. Apologies for the incorrect terminology. Never heard the terms before. Just that I was asked if I was familiar with 'Plinking' and was then told the above method. Post has now been corrected and apologies for any confusion caused.
I find the string to be unreliable and lacking in range so I don't use it. I could see how it could be useful in the corner though if they try to jump out.Does anyone use her 333 string frequently outside of combos? How good is it compared to her other strings? Lately i've been using it as a corner trap for people who try to get out of the corner, and i've had some decent success stuffing people who try to do something on wake-up with 333. Is it useful as an anti-air? Her first kick does seem to have a pretty high reach.
Ah the Wavedash!If you're actually wondering and not being funny; they are talking about "Square Boost". Some people apparently call it wavedash even though wave dash is something completely different and some say butt slam or ass dive or whatever.