xInfra Deadx
Gimmick stolen by Jordan Peele
lmao.
Whatever you say.
Whatever you say.
Thats when Cyborg's ability to get past zoning easily comes in and show them to not mess with the best when he gets in. Zod, Sinestro, and Raven are very manageble 4-6'sWhat good is Cyborg if he's going to get blasted by all the other zoners (Martian, Zod, Sinestro, Raven) badly? Even Ares beats him convincingly.
How do you manage 4+side arm,4+side arm, 4+side arm,4+ side arm. How is that a manageble 4-6?Thats when Cyborg's ability to get past zoning easily comes in and show them to not mess with the best when he gets in. Zod, Sinestro, and Raven are very manageble 4-6's
How does anyone manage that in fairness?How do you manage 4+side arm,4+side arm, 4+side arm,4+ side arm. How is that a manageble 4-6?
Yea I played Armor awhile back and I believe the score was 7-3 In his favor but then again I still need to play that match over with him, even tho there was alot of execution mistakes on my part I feel that if I play the Zod MU more with him then maybe at the highest level it might be 6-4 in Zods favor but you would need to play flawless and playing flawless online is just not gonna happenHow do you manage in +side arm,4+side arm, 4+side arm,4+ side arm. How is that a manageble 4-6?
I just duck and dash or ground nb without getting punished. Zod can't get trait out if he blocks a ground fireball into another one and Zod will get hit by my next nb if he reversal side arms and the sidearms gets stuffed, letting me continue my nb. Trait and if 3 iazb are on the screen are the only things that make it bad. 3iazb rarely happens against cyborg since he has ground fireballs and air fireballs to catch him in the air, keeping him from getting them started. This matchup also becomes more managable when the cyborg interupts knows the holes in Zod's strings into lasers and trait mixups. After many hours almost everyday playing relaxedstate, Its easy to make the zod afraid to zone in fear of a nb hitting them. The only times relaxed state got trait out was only after a combo or after a blocked mb laser or a knockdown like that push mbHow do you manage 4+side arm,4+side arm, 4+side arm,4+ side arm. How is that a manageble 4-6?
Do you have match footage?I just duck and dash or ground nb without getting punished. Zod can't get trait out if he blocks a ground fireball into another one and Zod will get hit by my next nb if he reversal side arms and the sidearms gets stuffed, letting me continue my nb. Trait and if 3 iazb are on the screen are the only things that make it bad. 3iazb rarely happens against cyborg since he has ground fireballs and air fireballs to catch him in the air, keeping him from getting them started. This matchup also becomes more managable when the cyborg interupts knows the holes in Zod's strings into lasers and trait mixups. After many hours almost everyday playing relaxedstate, Its easy to make the zod afraid to zone in fear of a nb hitting them. The only times relaxed state got trait out was only after a combo or after a blocked mb laser or a knockdown like that push mb
I have nothing to record withDo you have match footage?
When she is zoning you with rings, you can reversal grapple in. That's all I got for you lolHow in the world is Zatanna only 4-6 that shits like 1-9 it's so free for her. I don't even play this matchup anymore it's so impossible. She zones him free, teleport gets her out of set ups and the corner if by some miracle you get her there, her standing 3 is god like. What can Cyborg do? I'm not a great Cyborg for sure but I can't see him having any options whatsoever.
Zatanna cant mindlessly zone cyborg or she will get hit by a ground fireball. Teleports are only on read in which to punish cyborg. Zatanna's zoning can easily trade or be interupted with a reversal fireball. If she trances after the reversal, the trance loses its control reversing effect and mb doesn't do anything. On knockdown, Cyborg can punish her wakeup in two ways, 1. You can jump back 2 or 3 into a full combo. 2. You can jump back 2 or 3 into an air fireball so if zatanna does the back tele , then the fireball will punish her and if she does the other tele, the jump 2 or 3 will punish her too. Zatanna really can't jump on cyborg. Cyborg's d2 beats out all her jump-ins. Zatanna gets her damage from cyborg from reads and cyborg's mistakes yes she can zone him a little but she can't just throw disks out against him like she can against bane or lex. This is no worst than 4-6.How in the world is Zatanna only 4-6 that shits like 1-9 it's so free for her. I don't even play this matchup anymore it's so impossible. She zones him free, teleport gets her out of set ups and the corner if by some miracle you get her there, her standing 3 is god like. What can Cyborg do? I'm not a great Cyborg for sure but I can't see him having any options whatsoever.
Zod can recover from iazb to block the nova blast. He out damages cyborg. His trait shits on cyborg. The way you explain the mu's makes it seem like you expect to be in full control of the pace of the match. The one thing that annihilates cyborg is that he has little to no options to approach zod or even zone him. Zod can make 5 mistakes and still win this mu. I've played the mu aat the highest possible level and all I can say is that zod wins 7-3 easily.I just duck and dash or ground nb without getting punished. Zod can't get trait out if he blocks a ground fireball into another one and Zod will get hit by my next nb if he reversal side arms and the sidearms gets stuffed, letting me continue my nb. Trait and if 3 iazb are on the screen are the only things that make it bad. 3iazb rarely happens against cyborg since he has ground fireballs and air fireballs to catch him in the air, keeping him from getting them started. This matchup also becomes more managable when the cyborg interupts knows the holes in Zod's strings into lasers and trait mixups. After many hours almost everyday playing relaxedstate, Its easy to make the zod afraid to zone in fear of a nb hitting them. The only times relaxed state got trait out was only after a combo or after a blocked mb laser or a knockdown like that push mb
Balding up plays hella, this doesn't prove anything to me
no one play cyborg at the highest possible level anymore wtf are you talking about.... slips was the last person I knew who had a great cyborg and Im sure he threw in the towel by nowZod can recover from iazb to block the nova blast. He out damages cyborg. His trait shits on cyborg. The way you explain the mu's makes it seem like you expect to be in full control of the pace of the match. The one thing that annihilates cyborg is that he has little to no options to approach zod or even zone him. Zod can make 5 mistakes and still win this mu. I've played the mu aat the highest possible level and all I can say is that zod wins 7-3 easily.
Slips played Cyborg? Lol didn't know that, and dude, you obviously have never seen @Kinetic Balding1 play. This guy knows his shitno one play cyborg at the highest possible level anymore wtf are you talking about.... slips was the last person I knew who had a great cyborg and Im sure he threw in the towel by now
Im referring to myself using cyborg at a high level. Keep in mind that I do use hitbox so I'm consistent 90% of the timeno one play cyborg at the highest possible level anymore wtf are you talking about.... slips was the last person I knew who had a great cyborg and Im sure he threw in the towel by now
Yeah if 3 iazb are on the screen. Other than that, I can fit in a ground ball to counter zoneZod can recover from iazb to block the nova blast. He out damages cyborg. His trait shits on cyborg. The way you explain the mu's makes it seem like you expect to be in full control of the pace of the match. The one thing that annihilates cyborg is that he has little to no options to approach zod or even zone him. Zod can make 5 mistakes and still win this mu. I've played the mu aat the highest possible level and all I can say is that zod wins 7-3 easily.