Definitely. They now have to commit early to the FB, which means special cancels will catch them@GLoRToR wouldn't you say the Flawless Block changes last week help out Jade's B343 / B3434 stagger game? It's a much bigger risk for the defender now, on paper. Rarely use jade anymore so, genuinely asking
The risk of Jade hitting you with anything is laughable. Bar f2 or 43-exglaive on females, there is literally nothing she can do to the vast majority of the cast off of b3 that warrants the risk of going into her cancels all of which lead to nothing on hit. The +3 high is well and good but what do you do at +3 on block? She's literally just not threatening at all.@GLoRToR wouldn't you say the Flawless Block changes last week help out Jade's B343 / B3434 stagger game? It's a much bigger risk for the defender now, on paper. Rarely use jade anymore so, genuinely asking
She's fun to use...unless you can only have fun winning.
I do not think it's fair to call what you describe gimmicks. Staggers are staggers, if you're good at using them to keep your opponent off balance, that's no more gimmick than any other mechanic in this game.But Glortor has a point. Jades risk/reward is almost always skewed in the favor of her opponent. Trying to get any combo damage with her is death on block, while most opponents also know that despite how unsafe their attempts may be, Jade will only punish them for 180ish damage. I think her game plan (outside of Emerald Defender) is mostly built around acknowledging this concept, and playing in to the idea that your opponent will not be respecting most of your moves until heavily conditioned. 1 hit staggers into parry until they start hesitating. Then attempting longer B343 staggers. Confirming B343 on hit into F3 staggers. Using meter to stay +3 frequently, and throwing in vault cancels occasionally to keep them on their toes. B343 vault~cancel (on hit) into B3 will catch mashers. Baiting with whiffed parries from outside jump distance.
Gimmicks.
I can't stand how bad Jaded is for a rushdown character. Literally no reason to play that variation over Emerald in any of the prepatch matchups. I haven't touched the new patch yet so who knows, maybe she does better in some of those.Unless you're playing for money, can you not have fun AND take some L's? I don't think there are many matchups in this game where Jaded is just shit out of luck. She just has to work harder. But you have to know that going in already.
Not true. Jaded is (and always has been) worth using vs. Emerald DefenderLiterally no reason to play that variation over Emerald in any of the prepatch matchups
You'd think so but I'm just not going to let you glow.Not true. Jaded is (and always has been) worth using vs. Emerald Defender
Lol. I can glow on reaction to your glowYou'd think so but I'm just not going to let you glow.
I'll punish your glow with parry.Lol. I can glow on reaction to your glow
Try Jaded instead, it addresses most of her issues pretty well with pole vault and pole vault ex shadow kick. Such a fantastic compliment to her Back 3,4,3,4 string.hey dudez,
I just started checking out Jade a week ago when a friend asked me to pick her up to practice against because he's been having a lot of difficulty against her. I've only spent a couple hours, with Emerald Defender only, between the lab and some practice matches vs. Shang,
So far I'm not impressed, which based on what I'm reading in earlier posts people seem to agree with? I'm not averse to playing tougher characters (Shao Kahn was my first mk11 character) but she feels slow or stubby in a way that makes her feel like a misfit for this mid-heavy/throw meta, maybe moreso than any character I've looked at so far. Thoughts?
Cool, I'll check it out - the ground game flaws are what really bother me about her. My usual opponent is a downpoke masher so I have a lot harder time using characters that don't have good mids. My issue with Emerald Defender in particular is she feels overly dependent on the air and low projectiles to mask, like you said, and I'm not really feeling like playing a zoner that can't handle close-in right now.Try Jaded instead, it addresses most of her issues pretty well with pole vault and pole vault ex shadow kick. Such a fantastic compliment to her Back 3,4,3,4 string.
This variation has superior damage, better mobility, plus on block pressure and covers her ground game flaws. Emerald Defender tries to mask them with strong air projectiles, but that's kind of mixed.
Jade to me even in Emerald Defender works better at a more neutral range as opposed to full screen so she can harass with all of her buttons and react/punish movement.
He normally doesn't, he's new to Shang. His mains right now are Noob and Sub.Also if your friend plays Shang Tsung, he shouldn't really be struggling with Emerald Defender.
Hello guys,
I am starting to use Jaded Jade. Couple of questions:
1. Once your opponent blocks B3434 - you are +3 I think? But midscreen it really moves them quite a bit from you. What do you use as a follow up after you are plus? Are you guaranteed anything?
2. In the corner B3434 seems to leave you pretty close....what are the follow up after that?
3. Damage from the corner comes in from B343xBF2 D1 21 212. That's a pretty tight link, but I guess there is no avoiding that D1 in the corner?
Thanks
Drop her and play Kabal or Sindel. Both characters play the long range game and do it infinitely better, without the whiff issues and the factually worst frame data in the entire game.Hello guys,
I am starting to use Jaded Jade. Couple of questions:
1. Once your opponent blocks B3434 - you are +3 I think? But midscreen it really moves them quite a bit from you. What do you use as a follow up after you are plus? Are you guaranteed anything?
2. In the corner B3434 seems to leave you pretty close....what are the follow up after that?
3. Damage from the corner comes in from B343xBF2 D1 21 212. That's a pretty tight link, but I guess there is no avoiding that D1 in the corner?
Thanks
I don't know man. I like some characters and dislike others. I don't think I'll ever play Kabal or Sindel.Drop her and play Kabal or Sindel. Both characters play the long range game and do it infinitely better, without the whiff issues and the factually worst frame data in the entire game.
No you aren't guaranteed anything. D4 is you safest button in that situation. They can jump it but you won't get punished for it. If they stand block B3434, your D4 won't even reach. You can go for B1 BF3, you are also in perfect range for F2 and 124KB but all these will get beat by jumping. In the corner you don't get anthing more from it because the pushback still leaves you out of B3 range.Hello guys,
I am starting to use Jaded Jade. Couple of questions:
1. Once your opponent blocks B3434 - you are +3 I think? But midscreen it really moves them quite a bit from you. What do you use as a follow up after you are plus? Are you guaranteed anything?
2. In the corner B3434 seems to leave you pretty close....what are the follow up after that?
3. Damage from the corner comes in from B343xBF2 D1 21 212. That's a pretty tight link, but I guess there is no avoiding that D1 in the corner?
Thanks