Jaded's general gameplay is to make your opponent guess between b343xx run cancel/deadly butterfly/regular pole vault/run intro nitro kick. It's a 25/25/25/25, they have to either react to run cancel with throw/a fast normal, react to deadly butterfly for full combo, react to regular pole vault with a poke, fast mid or throw and finally react to run into nitro kick by just blocking (or guessing a throw). You can also stagger empty b3 into another empty b3, throw or b343xx all of the above. Also, if jade ever confirms b343 on hit, she can amp razor rang and then f34xx any of the above again/f21 for maximum damage combo (risky, but doable). If you hit confirm f34, you can AGAIN restart pressure with amp razor rang all over again. Basically, just keep the opponent guessing whether you will go for plus frames, 3-hit-on-block deadly butterfly, safe regular pole vault, throw or empty jabs/b3.
People seem to prefer to punish pole vault with a throw, so duck and d2 for a free KB. Some also like to punish 124 with throw, but those are less common. Close the gap between you and your opponent with run into nitro kick, or just run into polevault once they start trying to duck and d2 your nitro kick - you will have to guess if they will poke or throw after that tho, because they WILL block it everytime from fullscreen. D1/D4 into deadly butterfly/polevault/nitrokick also catches people off-guard.
Those are my two cents