JustObserver
Mortal
I'll try to get a camera for the next tourney and record all games, including freeplay.JustObserver Trust me it's not your fault. Only thing I do regret is that we have no vids. Next time take a camera or something?
I'll try to get a camera for the next tourney and record all games, including freeplay.JustObserver Trust me it's not your fault. Only thing I do regret is that we have no vids. Next time take a camera or something?
We definitely need more jade footage especially offline. Online is ok too but if the better players say offline is the way to go, let us see it in action!I'll try to get a camera for the next tourney and record all games, including freeplay.
I heard that Jade can use her standing 1 to counter jump-ins but I've had no success with that. Her B2 is useless if they are too close because their jump in punch recovery knocks her down. Njp seems to be the better option but how reliable is that especially online. If Jade's 1,2 and 4 can be linked to her Staff Slam that would improve her combo starter. 3 has awful reach, 2 is very slow so I rely on a jump in punch as the starter. I will admit Jade's D3 is really good.Also gotta love how every better character has options against being jumped in on, but Jade, whose combo starters all need a jump in to hitconfirm, lacks one.
Jades standing one is an amazing anti air. It has great hit properties. Offline I can consistently react to how close the opponent is and choose to go with aa 1 for close jumps in or b2 for far ones. 1 is great and chains into 23f2 staff grab/shadow kick.I heard that Jade can use her standing 1 to counter jump-ins but I've had no success with that. Her B2 is useless if they are too close because their jump in punch recovery knocks her down. Njp seems to be the better option but how reliable is that especially online. If Jade's 1,2 and 4 can be linked to her Staff Slam that would improve her combo starter. 3 has awful reach, 2 is very slow so I rely on a jump in punch as the starter. I will admit Jade's D3 is really good.
Very nice play man. I see you walk back a lot, a little tip, when the opponent jumps at you you can b32 while walking backwards, it'll reach him as he lands and hit or give meter on block. Great games.
Very nice play man. I see you walk back a lot, a little tip, when the opponent jumps at you you can b32 while walking backwards, it'll reach him as he lands and hit or give meter on block. Great games.
Love that overhead spammin' against Kung Lao. YEAH!
I do use NJP, but Tom was jumping in quite a bit so I was playing keepaway and hoping to get the b2's. He caught me a couple times with subzero with some extremely long range jump ins that would have been blown up offline.Too bad the Lao match got interrupted before you could have shown him what makes green all mean...
By the way is there any reason you never use njp?
I always find it interesting how most Stryker players seem to gravitate to Jade too, I think it's because they have quite a bit in common.What´s up guys? I´m a Stryker player but always like to play with Jade. See some awesome tricks that help improve my game here...
Please, coment... and enjoy of course.
Good, patient style, waiting for him to come to you. So, when the opponent is close use d3 a couple of times to space him away. Try connecting d4's with overhead/staffgrab/flashkick. One good thing, as TAC mentioned, is walking, especially backwards, also try to learn making a step back instead of dashing back (I'm working on this myself right now
Every character forum needs a CompletelyJaded and I'm dead serious, people can say what they want about you complaining, it's bloody brilliant, mission accomplishedEspio872 So, I inspired some fire there I see! Keep up the good work! Remember that wakeup armor is golden when you are pressured. Don't make it a habit though, the more you conserve it the harder it will hit. Also, remember that anything you can do with meter you can do without, except for defending yourself.
I love you too, baby. XDEvery character forum needs a CompletelyJaded and I'm dead serious, people can say what they want about you complaining, it's bloody brilliant, mission accomplished.
I always forget about it, I feel like I don't make good reads often on enhanced glow and I hate risking meter if people jump away.
Thanks for the compliment, my Jade's definitely a work in progress, this is actually a fun challenge.
Very good using of many tools, but i have one important note - there's too many words here in Jade forum about low damage output from Jade's strings and combos, but what can i see in your games - you miss a lot of damage opportunities, including punishng unsafe moves and using en-Glow. As well as you rely too much on 1,2 pressure and again miss a lot of damage. I do think that you can use en-Glow much more effective and safe (i have the rule - no b1 after en-Glow) and that will improve your game a lot.http://www.twitch.tv/tymlive/videos
I used a lot of Jade on here. I'm too tired to look for the videos, but have fun... lol