Wow, this actually works in the 1.01 update. It even lets you keep going after they are already dead in the last round. Reminds me of the Kung Lao infinite in MK9.
WHAT THE FUCK JUST HAPPENED ?
While everyone gets buffed to be more competitive Jacqui gets a temporary infinite that'll be removed.@colt plz... Not like this.
I don't think that's right. Jax got a damage Nerf that I'm sure he didn't have day 1Someone mentioned that characters might just be reverted back to their old states for the beta rather than reworked and that theory seems to be supported a little for Jacqui since she has the same day 1 infinite again.
Sub-Zero got a slight damage nerf himself. And Scorpions advantage on certain strings has changed as well.Someone mentioned that characters might just be reverted back to their old states for the beta rather than reworked and that theory seems to be supported a little for Jacqui since she has the same day 1 infinite again.
Lol enjoy it for meI said it seemed to be the case for Jacqui since she has her infinite back, not for everyone #BibleThump
I didn't post this because I thought maybe I was wrong. I didn't "visibly" notice a big difference and the frames were the same, but a couple of times I did a string late on my reset and got 33~BF2 blocked and I've yet to be punished. I thought maybe people just didn't punish but it happened against better players as well, who I was able to block their follow up. There seems to be a change in the block stun and/or pushback now.HUGE news for Jacqui:
In the new beta, her ex bf2 has MASSIVE pushback. Appears to be safe!
If it's not safe, it will be a much more difficult punish. If they block this attack, they go reeling back like 4-5 feet. Slide could possibly punish or maybe run in standing 1, or Jax's knee. IDK, it's hard to test, but beleive me - the pushback is REAL.
I don't know about the regular version, but I was playing HT in the beta and the EX version of BF2 had major pushback. Looks like when you block a huge hit and you reel back. It looks crazy. Did it against Sub Zero.I didn't post this because I thought maybe I was wrong. I didn't "visibly" notice a big difference and the frames were the same, but a couple of times I did a string late on my reset and got 33~BF2 blocked and I've yet to be punished. I thought maybe people just didn't punish but it happened against better players as well, who I was able to block their follow up. There seems to be a change in the block stun and/or pushback now.
That's crazy. I didn't even notice the EX one. Next time I bump into a TYM member we're gonna be testing things! LolI don't know about the regular version, but I was playing HT in the beta and the EX version of BF2 had major pushback. Looks like when you block a huge hit and you reel back. It looks crazy. Did it against Sub Zero.
I'm not sure if this was added today or not. It's hard to get somebody to block that move in a real match.That's crazy. I didn't even notice the EX one. Next time I bump into a TYM member we're gonna be testing things! Lol
You're most welcome, kind sir!@Rip Torn how can I put two likes for your post? Tnhx man! you made my day
It also seems like either her NJP was buffed or the games were. I was able to NJP Scorpions Jik3 a few times and Sub's NJK a couple of times. Don't remember that happening before.I'm not sure if this was added today or not. It's hard to get somebody to block that move in a real match.
She looks like catwoman
I'm happy about this even the normal is safe-ish I thinkAbout exbf2 being safe,
Reo just posted this
You are able to use it in the neutral.So it's 0.1% less useless? I mean, in HT and Shotgun df2 is a safe combo ender and that doesn't require any meter.