Yeah cross up jump attacks are getting me too. Like Baraka's jump ins and Geras body splash for sure. Seems like a problem she has. Unless she early D2s she's kinda free to them. Not even late D1 can anti air because it takes character models so long to turn around in this game that when you try D1 it just gets stuffed anyway. Gonna try labbing it a bit more to see what she can do. And early on ppl are def gonna gimmick us with lack of char knowledge or just getting away with murder because we don't know the situation. We'll be alright once we settle into the game more.idk about you guys, but if when i run into some stupid gimmicks.. i will always get hit with it. i am free to cross over jump ins..currently.
iits pretty ez if you watch her leg hit the ground again the first ones the hardest to doDoes anyone have the timing down on clinch to 3 knees into double knee ender..
df3~4,4,4,3
It is really tight, only seem to get it when I pay attention to the opponents animation when they reset after getting hit with 4 and continue.
YesCan't play right now so I can't test, but is a triple Krushing Blow combo possible?
33 (punish kb), F12, clinch 441 kb, F44, dash punch kb.
??
Exactly what I'm looking for. Have barely labbed, but got a simple bnb that do ~210dmg, but nothing crazy and is doable on both variations, I think it's a common one (just 112xxdb4(en) bf2. opening w/ f12 in corner or 22 works also). There's also all the stuff on the first page, but minus the clinch ender. I'm gonna try to lab and research tonight and as much as possible tomorrow to see if her ground traps can be mixed in mid-combo or just as enders. But looks like for now, us Next Gen'ers are pretty much just limited to using our tools in neutral and doing whatever lesser damage we can do compared to 1st Rnd KO.Anyone got Combos for her second Tournament Variiation?
If you hit the 33 KB you can jump forward 2 into F314 1+3 for ~390 and setup BlueFlame kinda safish. You can skip the forward jump and just dash forward instead its easier.Exactly what I'm looking for. Have barely labbed, but got a simple bnb that do ~210dmg, but nothing crazy and is doable on both variations, I think it's a common one (just 112xxdb4(en) bf2. opening w/ f12 in corner or 22 works also). There's also all the stuff on the first page, but minus the clinch ender. I'm gonna try to lab and research tonight and as much as possible tomorrow to see if her ground traps can be mixed in mid-combo or just as enders. But looks like for now, us Next Gen'ers are pretty much just limited to using our tools in neutral and doing whatever lesser damage we can do compared to 1st Rnd KO.
edit (will add as I quickly dabble):
33(KB) df1(en) - 280dmg not counting the dot on them and where they land
I watched her leg to learn the timing. Hit 4 as soon as it touches the floor.Does anyone have the timing down on clinch to 3 knees into double knee ender..
df3~4,4,4,3
It is really tight, only seem to get it when I pay attention to the opponents animation when they reset after getting hit with 4 and continue.
Meterless corner jump-inMessing around...