Guds Skyfall
Mortal
It seems there’s nothing you can do against someone turtling with this move and punishing your projectiles with shake. Am I missing something, because this is legitimately the most absurd move I’ve encountered in decades.
At first I thought you had to be grounded in order to get caught in it. I jumped and STILL got caught with it in the AIR.Scorpion roflsromps it for sure, but what about non-tele characters? You might be able to punish it on reaction with fast-moving specials like shadow kick from mid range, but I think you’ll have to buffer the input which leaves you exposed to his other moves. And Shang can just create breathing room when you get close by doing ex db2.
Seems you have to rely on lemming “tactics” hoping to get in, and then pray he’ll never guess right to get out of your pressure.
Am I missing some way to counter this?
OK glad you made a thread to ask but it seems like you are not taking advise or solutions.Recovery? The move is unblockable. Do you mean Shang Tsung can be punished after hitting the opponent with it. As for the 30 frames on startup (I doubt it’s that fast), it’s literally impossible to punish that from midscreen with most characters. An average human reaction time is a bit below 20 frames. So if you literally sit there and wait for this move, leaving yourself exposed to his other stuff, you have at best 10 frames to get to him. Tell me, what moves travel half the screen in ten frames?
Ohh yeah thAt one is definitely unblockable but I wouldn't call it broken by any stretch of the word. It can really only be used full screen because it has very slow startup and can be interrupted during startup and has quite a bit of recovery. It only does 5% but yeah its definitely powerful. But I was able to choose what moves to add to his tournament variation I'd choose Ground Explosion + Shake/Explosive Corpses.Yeah. Soul steal is definitely not broken, lol. Check out soul swap and you’ll see what I’m talking about. This move honestly seems literally game breaking. And I’m not one to use such words casually.
I don't know, man. I'm not seeing anyone taking on a Shang Tsung using that move ad nauseam while punishing projectiles with shake. Unless they're Scorpion. Do you know the startup frames? I'm not at home at the moment so I can't check.Ohh yeah thAt one is definitely unblockable but I wouldn't call it broken by any stretch of the word. It can really only be used full screen because it has very slow startup and can be interrupted during startup and has quite a bit of recovery. It only does 5% but yeah its definitely powerful. But I was able to choose what moves to add to his tournament variation I'd choose Ground Explosion + Shake/Explosive Corpses.
The shake counters so many things and can be used in some gaps, definitely strong AF and the Exploding Corpses give him 45% one bar combos midscreen. Probably why none of these moves are in his tournament vars
I've experimented With all if his moves Kustom and all the FireNado traps are very strong but all of them have limitations. You can only combo from the Fire trap if you launch your opponent into the air before they hit it otherwise it allows them to block any following move immediately. I'm sure it is string in the corner and in other applications but I think his best moves include: Ground Explosion with Shake/Exploding Corpses.
what you mean 45% one bar? u gotta 2 bars to get that kind of damage. and honestly i don't think i'd be an issue to have exploding corpse in a tourney variation.Ohh yeah thAt one is definitely unblockable but I wouldn't call it broken by any stretch of the word. It can really only be used full screen because it has very slow startup and can be interrupted during startup and has quite a bit of recovery. It only does 5% but yeah its definitely powerful. But I was able to choose what moves to add to his tournament variation I'd choose Ground Explosion + Shake/Explosive Corpses.
The shake counters so many things and can be used in some gaps, definitely strong AF and the Exploding Corpses give him 45% one bar combos midscreen. Probably why none of these moves are in his tournament vars
I've experimented With all if his moves Kustom and all the FireNado traps are very strong but all of them have limitations. You can only combo from the Fire trap if you launch your opponent into the air before they hit it otherwise it allows them to block any following move immediately. I'm sure it is string in the corner and in other applications but I think his best moves include: Ground Explosion with Shake/Exploding Corpses.
it is punishable on hit, very very punishable. The move list says it's -93 on hit lol))) but I think it is around -30, -35 since the recovery is 35 framesRecovery? The move is unblockable. Do you mean Shang Tsung can be punished after hitting the opponent with it. As for the 30 frames on startup (I doubt it’s that fast), it’s literally impossible to punish that from midscreen with most characters. An average human reaction time is a bit below 20 frames. So if you literally sit there and wait for this move, leaving yourself exposed to his other stuff, you have at best 10 frames to get to him. Tell me, what moves travel half the screen in ten frames?
And if that isn't enough here is how Kotal can punish it in mid range for a full comboRecovery? The move is unblockable. Do you mean Shang Tsung can be punished after hitting the opponent with it. As for the 30 frames on startup (I doubt it’s that fast), it’s literally impossible to punish that from midscreen with most characters. An average human reaction time is a bit below 20 frames. So if you literally sit there and wait for this move, leaving yourself exposed to his other stuff, you have at best 10 frames to get to him. Tell me, what moves travel half the screen in ten frames?
Thanks, man – didn't know it was so negative on hit. This truly changes everything!And if that isn't enough here is how Kotal can punish it in mid range for a full combo
I mean, is it free if it is -35 on hit????Kinda crazy Shang Tsung can just throw this move out 3 times for bassicly free for 150 unblockable damage
While D'Vorah with her bugs has to work so hard and spend a meter to get the same effect
My bad I meant two bars around 38% 1 bar. But I never said I think it shouldn't be in tourney I think NRS thought they where to string maybe but after seeing all characters customs I'm starting to think most of them where not thought out well if at all.what you mean 45% one bar? u gotta 2 bars to get that kind of damage. and honestly i don't think i'd be an issue to have exploding corpse in a tourney variation.
Hey man don't sleep on Rain's kick. It's not as bad as people think.My bad I meant two bars around 38% 1 bar. But I never said I think it shouldn't be in tourney I think NRS thought they where to string maybe but after seeing all characters customs I'm starting to think most of them where not thought out well if at all.
Exploding Corpse + Ground Explosion is my preferred loadout for Tournament Variations and Shake + Ground Explosion is my secondary then I'd pick FireNado + Ground Explosion as my third loadout if we ever get Kustom for Ranked.
But with Shang being high mid tier at bare minimum I doubt we will get a change unless its a universal one to variations like: a third tourney variety/customs allowed.
Not at home but I'm sure its more than 30 maybe 36 but I'll checkI don't know, man. I'm not seeing anyone taking on a Shang Tsung using that move ad nauseam while punishing projectiles with shake. Unless they're Scorpion. Do you know the startup frames? I'm not at home at the moment so I can't check.
Hmm, "free" probably was a poor choice of wordsI mean, is it free if it is -35 on hit????
anyway It's not tournament legal so whatever. D'Vorah turns into bug that is impossible to hit for some kharecters when you kill her. So cheap stuff is everywhere outside of the tournament variations