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Injustice Custom DLCs/Mods Thread. First post always updated

UncleFestor

Mortal
Short answer : Yes it would

Explanation :
In MKKE Most of the Characters used the Alpha Layer of the DMG files to determine what parts are visible and what parts are not. Like with the Retro Costumes it was used to make parts of the Aprons invisible. So the trick was to adjust the Alpha of the Diff for the parts you wanted to make invisible, then swap the textures via hex to the DMG thereby forcing the game engine to make those parts invisible on the character. This allows removal of Hats, masks, Glasses, etc..

Doing this only in the DMG file will NOT disable damage, but will instead make it invisible so when the character receives damage you see a hole instead of actual damage {Looks like crap to see a hole in someones face/body}

Now I haven't looked into how the game engine for IGAU treats DMG files so I wouldn't know if this could be used or not.
 

wyruzzah

Apprentice
..again very small update

Unclefestor: Did you know how Tetzrep make Doomsday burn.. i've saw it on psx.. WG could looks great if he will burn.. i tried some material swap with fire, but it dont work :(
 

UncleFestor

Mortal
It's most likely Star Labs Script Modding. But I would need to see a pic or video of what you're talking about to know for sure.
 

UncleFestor

Mortal
I think its not script... but here is video from Tetzrep
That looks like .Mat swapping to me. Although I don't really know How he pulled it off. I'll have to look @ several packages to see if it's character specific or he used the Startup package to do it.
 

wyruzzah

Apprentice
That looks like .Mat swapping to me. Although I don't really know How he pulled it off. I'll have to look @ several packages to see if it's character specific or he used the Startup package to do it.
I know that is .mat swap ,but dont know which change to do this.
 

UncleFestor

Mortal
I know that is .mat swap ,but dont know which change to do this.
Me neither :(

I've never really Tried mat swapping. I've messed with Mic swapping & Mesh swapping in MKKE . I've also swapped FX with other stuff {They never work.}

I would look for anything that has a Burn texture/FX/Material and swap that with the Skin Mics to see if that works.

You might be able to just change the Texture2D entries in the Skin Mics to use whatever Burn Texture there is.

Now, I haven't noticed anyone with a Burn Texture in the FX_Global folder so I think it would most likely be in the Startup Package.
 
Who do you want it based on. I don't think there's anyone in the game who would fit Dr. Fate but if you have a suggestion, maybe one of the Modders could whip up something for you :)
Only character really would be Zatanna, but doing it on any character tbh would be fucking awesome.
 

UncleFestor

Mortal
The only Problem with that would be that we can't add a Helmet or a Cape So if we use Zatanna then it's really just re-coloring her outfit and maybe re-coloring some of her moves.
 

wyruzzah

Apprentice
UncleFestor: Well i tested WG and i've found that sometimes CTD to Windows appeared without any error, when do ZOD CHARGE move, thats weird.. but sometimes whole match i can do this ZOD CHARGE and games run ok.. any idea? :(

Im working on unique skin for him... but his default textures are very low quality (512x512)
:( do u think i can use Zod_A diff,spec (1024x1024) texture instead of npc_wraith and swap them in hex ed... ?
 
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UncleFestor

Mortal
UncleFestor: Well i tested WG and i've found that sometimes CTD to Windows appeared without any error, when do ZOD CHARGE move, thats weird.. but sometimes whole match i can do this ZOD CHARGE and games run ok.. any idea? :(

Im working on unique skin for him... but his default textures are very low quality (512x512)
:( do u think i can use Zod_A diff,spec (1024x1024) texture instead of npc_wraith and swap them in hex ed... ?
1st Question. It's probably a Glitch that occurs do to the Mesh that you're using. Have you noticed if it only happens in certain stages ? I wouldn't worry about it too much. We were never supposed to be able to use that mesh as a playable one anyways.

2nd Question Yeah you could Hex Swap them but it would still wrap around the Wraith Mesh & because you're swapping with a file that's Larger it might not place the texture correctly.
 

wyruzzah

Apprentice
1st Question. It's probably a Glitch that occurs do to the Mesh that you're using. Have you noticed if it only happens in certain stages ? I wouldn't worry about it too much. We were never supposed to be able to use that mesh as a playable one anyways.

2nd Question Yeah you could Hex Swap them but it would still wrap around the Wraith Mesh & because you're swapping with a file that's Larger it might not place the texture correctly.
.. i think it never happened before (CTD)..when was swaped only mesh.. but im not sure
 
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wyruzzah

Apprentice
UncleFestor: I've disabled RadeonPRO (SweetFX) and no CTD to windows at all with WG in classic battles (10 matches) .. thats odd how can SweetFX effect exactly this move :) ...but i wanna use SweetFX :( (colors are really cool)
 
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