Rokinlobster
Nightwolf of the galaxy
I do not know enough to answer that, let me tag some people and see of they can help.Thanks for your explanation. Does this mean that there is no equivalent concept of meaties in this game? Or do they just manifest in a different way? (For reference, in a Capcom fighter after a knockdown I might choose to time an attack on the opponent waking up such that I hit on the last active frame of a normally unsafe move to make it safe and force a block or reversal.)
As you can see, I'm still struggling to think about the game system in a non-Capcom centric view
ZAQ
NKZero
can you guys help him out?