Does it but anybody else that when you beat someone, they get up again before falling down? Honestly this has no baring on gameplay whatsoever, but even in MK9 it bugged me and I thought it would be changed in IGAU.
It's like the game doesn't check to see if you lose the game until your character stands up, so stuff like in the HQ vs WW video she kind of like gets up after being beat with a throw, falls down, twitch gets up again to fall down and cry on her ass.
Personally I'd rather have it be a smoother and simpler transition into either a defeat animation or just keep the character down instead of having them get up just to fall down again. I wanted to know if it was just me though or does this actually bother other people?
It's like the game doesn't check to see if you lose the game until your character stands up, so stuff like in the HQ vs WW video she kind of like gets up after being beat with a throw, falls down, twitch gets up again to fall down and cry on her ass.
Personally I'd rather have it be a smoother and simpler transition into either a defeat animation or just keep the character down instead of having them get up just to fall down again. I wanted to know if it was just me though or does this actually bother other people?