I'm not asking for buffs at all. I know I have to be doing something wrong, and I am trying like hell to make this work. I've been at it for 2 weeks and I just don't understand how it works. I feel like there is a fundamental that I do not understand, or worse I think that I understand something that isn't so.
From what I can see in her moves Crouching block is the correct defense for everything except hop-punch, jump-in kick, jump-in punch, b1, and the end of b3,2,4.
The problem is that at a certain distance, a little outside of jump but not quite full screen, they can beat jump-ins on reaction. They release down and block b1 on reaction, and they can similarly fuzzy guard the b3,2,4 string. Leaving me with no idea how to approach them. A ducking block also beats throw in this game.
F3 is a 9frame mid but most if not all characters in the game have a low poke that is faster than that, or mids with more range, or both. Literally all they have to do to escape is crouch block and then mash a low poke to escape.
That's what it FEELS like to me, but I also realize that can't be the case. Like I know there is something I can do but I haven't a clue as to what that thing is.