ZeroSymbolic
Motor City Warrior
Love this character, but this is what I keep experiencing; I dominate the opponent until they figure out if they walk backwards I have nothing that is full screen and nothing that is overhead. There is a distance they can keep where every string I have will wiff, they can uppercut a jump-in on reaction, they can uppercut dash punch on reaction, and b2,2 will either wiff or be blocked. If I try to walk in they can low poke before I can start up anything. It's incredibly frustrating, and I have no idea what to do about it. The problem is that her only overhead is b1 which is slow and short if they keep walking back, it's react-able.
"Just walk them to a corner."
That fact is most characters in this game have a lot of tools to switch sides, some have passive teleports.
"Jacqui has amazing pressure."
There are no overheads in any of her strings except for b3,2,4 which is react-able, so the answer is to just crouch block and low poke out. Bam, pressure is beaten.
I don't want to give up, but I feel like walking backward and crouch blocking just beats this character, and what she has to do to win is exponentially harder than what her opponent has to do to beat her. I want to see it a different way, but I'm really truly at a loss with this. It's so stupid.
"Just walk them to a corner."
That fact is most characters in this game have a lot of tools to switch sides, some have passive teleports.
"Jacqui has amazing pressure."
There are no overheads in any of her strings except for b3,2,4 which is react-able, so the answer is to just crouch block and low poke out. Bam, pressure is beaten.
I don't want to give up, but I feel like walking backward and crouch blocking just beats this character, and what she has to do to win is exponentially harder than what her opponent has to do to beat her. I want to see it a different way, but I'm really truly at a loss with this. It's so stupid.