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How would you like to see MK 11 develop?

i would like all characters to have their movelists doubled, and variations should have 2-3 unique special moves and sometimes a few variation-unique strings.
 

Nickolaidas

Agent of Chaosrealm
1. Add one DLC character every two months for the next five years (ending on a total of 55 characters), with characters like Havik, Mileena, Rain, Reptile, Smoke, Sindel, Nightwolf, Cyrax, Sektor, Hotaru, Hsu Hao, Reiko, Sheeva, Chameleon, Takeda, Kung Jin, Kintaro, Shang Tsung, Goro, Motaro (I wish), Quan Chi, Ashrah, Shinnok, Drahmin, Moloch, Pennywise, Deadpool, Ghost Rider and Azrael eventually making it to the roster.

2. Make a DLC story mode which is focused on the DLC characters.

3. Port/Upgrade/Backwards Compatible MK11 for the PS5/X2, but NOT make another MK game for the entire PS5/X2 generation and have MK 12 be a launch title for PS6/X3.

4. Have skins and gear as random drops for every five wins in online mode so that people who don't care for offline can get the gear they want.

5. Each fatality/brutality gives ten hearts, not one., and each victory gives 50 soul crystals, not 10.

6. You can choose difficulty in Towers of Time, just like in Classic Towers.

If NRS does this, MK11 will be my favorite game for at least eight years.
 
1. Add stage fatalities and brutalities.

2. Make augments actually worth a fuck.

3. Combo trials for each character.