itsmemerawr
Noob
My buddy keeps letting go of block at the end of the 212 string so my ice clone doesn't come out at all and I have no containment whatsoever. Any suggestions on how to deal with this?
He probably lets go as 2 is hitting, and it will stop the clone from coming out. H should just iceball if he knows he will let go of blockif you do 212 and he lets go of block at the 1 you can hitconfirm into ice ball.
no, throw Raiden out of his teleport, etc.
Que?
Teleport can't be thrown after 21, only if you read it and even then you should punish the bastardQue?
Raiden can be thrown out of his teleport. Somberness has it confirmed in Raiden's frame data thread.Teleport can't be thrown after 21, only if you read it and even then you should punish the bastard
but not after 21.Raiden can be thrown out of his teleport. Somberness has it confirmed in Raiden's frame data thread.
"Teleport - 1 frame startup until invincible (excluding throws and certain attacks)"
Why not? 21 is neutral so you're not losing any framesbut not after 21.
thats too risky, what he could do is 21 on block and then another 21 series and the second string might catch him. just not finsih 212 but just do 21 which is neutral and there are plenty of options too mix it up.He probably lets go as 2 is hitting, and it will stop the clone from coming out. H should just iceball if he knows he will let go of block
because youre probably throwing raiden while he is teleporting. You cant consistently throw raiden out of a teleport because its too fast, people who do it didnt intend to do it. also these things youre discussing you should never regard these things as options unless you have actually tested this throroughly in training mode.Why not? 21 is neutral so you're not losing any frames
Call them stupid and back up for an ice clone setup.How to deal with people who let go of block at the end of 212 ice clone in the corner?
Damn, on blast? Fair enoughbecause youre probably throwing raiden while he is teleporting. You cant consistently throw raiden out of a teleport because its too fast, people who do it didnt intend to do it. also these things youre discussing you should never regard these things as options unless you have actually tested this throroughly in training mode.
Why would you 212 clone if they are letting go of block?214 ice ball is the best damage, but is risky. I'd do 21 and go back into 21/212/214 mixup again. You can also to 21 ice clone or simply 212 ice clone and your not in the worst of positions.
cause if they don't then you get the corner setup. It's a readWhy would you 212 clone if they are letting go of block?