TackyHaddock
Salty Mashers Krew
The various X-ray-inspired cinematic cut scenes of fatal blows and krushing blows are amazing at first, second and potentially even 50th glance. But many in this community like to grind long sets no matter which NRS game it is. Imagine, in the aggregate, the total percentage of time within matches themselves, from “fight” to “finish him” that we’d end up having to watch those same cinematic cut scenes over and over again: seems like an unusually high percentage of actual match time watching cinematic reruns.
Even if a particular krushing blow or fatal blow is not that long by itself, the aggregate percentage of total match time taken up by cinematic cut scenes seems far higher in this game than MKX, where x rays were not even that frequently used in competitive play due to meter management and the fact that many one bar combos did more damage.
Don’t get me wrong I love movies. But with those I like to chomp popcorn rather than mash buttons. I’d prefer most of the time within matches be spent on my beloved button mashing.
Even if a particular krushing blow or fatal blow is not that long by itself, the aggregate percentage of total match time taken up by cinematic cut scenes seems far higher in this game than MKX, where x rays were not even that frequently used in competitive play due to meter management and the fact that many one bar combos did more damage.
Don’t get me wrong I love movies. But with those I like to chomp popcorn rather than mash buttons. I’d prefer most of the time within matches be spent on my beloved button mashing.