Post-patch...Youtube A Foxy Grandpa
block low hat > your turnPost-patch...
I got destroyed by a Buzz saw player the other day, his pressure seemed endless, never know when it's safe to press a button against it lol.
b2, b22, 11, 112, b3, f2 stagger strings. 112124 Eh low hat etc.block low hat > your turn
you can always sneak a down poke between staggers, except 11 wich is his scaryest11, 112, b3, f2 stagger strings. 112124 Eh low hat etc.
/threadTo be honest, though: with Tempest, people constantly talk about his strings and orbiting hat and whatnot -- but if you notice, 50-60% of the damage in Lao matches (and sometimes more) comes from jump-back hat or jump-in hat as a starter. He has the ability to hit from a range that's deceptive, with a hitbox that's bigger than a lot of jump-ins. Abuse that in the spacing game -- hit people as they try to move in, or try to move backward, etc.
Then maybe another 20% comes from throwing people as they try to block his grounded offense. Then opening them up once they're expecting the throw.
Probably 70% of damage in real matches stems from, ji2/jb2/throw.
You make it sound so easy now go beat PL's buzz saw and post it the clip here....you can always sneak a down poke between staggers, except 11 wich is his scaryest
I'm not saying i'll beat PL's Buzzsaw or anything, I'm saying that against buzzsaw you pretty much know when it's your turn, staggers are reads / reactions just like any staggers in the game, and if you block a low hat it's your turnYou make it sound so easy now go beat PL's buzz saw and post it the clip here....
first you should stop NJPing in neutral, and try to work on your b1 / f2 spacing , use the mid chakram more to catch the jumps
what should I be doing?
Thanks.first you should stop NJPing in neutral, and try to work on your b1 / f2 spacing , use the mid chakram more to catch the jumps
It's a pain having to guess OH,OH, Low or OH to Low. While you are waiting for the low hat for you turn he can just keep pressing buttons and not cancel into low hat lol.I'm not saying i'll beat PL's Buzzsaw or anything, I'm saying that against buzzsaw you pretty much know when it's your turn, staggers are reads / reactions just like any staggers in the game, and if you block a low hat it's your turn
i would say after the patch u have to yolo because he's not a pressure type character anymoreIf you want to piss off a buzzsaw player just neutral jump a low hat and then make him wait for it to return.
Lao doesn't really have legit offense or footsies in this patch.
low hat on block, ex spin is kind of a gimmick, they just kind of do it and it's easly baitable... your opponent did a ton of d1 low hat so maybe next time wait for it and then start your own offenseIt's a pain having to guess OH,OH, Low or OH to Low. While you are waiting for the low hat for you turn he can just keep pressing buttons and not cancel into low hat lol.
And even then after low hat he can just go for ex spin on a read so it's not as easy as you put it.
^this is how I play him. But I use buzzsaw for the space control. Dive kick is a really good anti air. He's like how you would play batman in injustice. Combine offense and defenseActually lao is a pressure character but i been using tempest lately abit more defensive and it is really really good.
So i guess depending on your style though i like a balanced play style now.
Though i think the wrong way to use lao is to always try to rely on the F2 3 but i try to use him more for whiff punishing and the dive kick is good on that part as well.
Yes agreed very much. i used to always be in there face but now i dont feel like i have to. I use buzzsaw and tempest though im getting abit irritated when my hat gets jumped and i have to wait for it to spawn again. Also on some stages when the hat goes to the corner it doesnt come back straight away i think this is a bug.^this is how I play him. But I use buzzsaw for the space control. Dive kick is a really good anti air. He's like how you would play batman in injustice. Combine offense and defense