PunkMafia83
PSN: YaRnToNpUnKMAFIA
I haven't seen you online in ages. Add me for games dude
There IS an argument to be made that although abusable moves and tactics will exist in every fighting game- their existence should not go completely unchecked because they're harmful to the players.No matter what every character it going to have "spam." Zod has trait, Supes has F23, Batgirl has her vortex, Martian has orbs, Shazam has teleport, etc. So with this said, "spamming" is not only projectiles, it's something a character has that makes them good. There is no such thing as "spam," that is literally nothing but a term scrubs make. It screams "Help! My opponent is using tools his character has that I don't know how to counter with my own so I must insult him by saying hes a bad player or create an excuse to cover up myself failing for adapting." The only exception to this rule are infinites but so far all of them are patched and will be hot fixed if more are found. So please, level up.
That guy makes awesome vids, but tbh skill and effectiveness may be pretty hard to put into numbers. If you ask people to estimate skill required to pull off certain tactics on some abstract scale, you'll probably see that some people will give a lot of points for, say, execution (IAFB is hard, it better be effective; that up-close pressure is just mixing block strings with other options, easily done due to buffering), others will dismiss that and empathize decision making over it (IAFB is easy with right controller, but require no thought in many matchups because of safety; this up-close pressure requires reads and conditioning, it's not easy to open opponent up with it). That's just a plain example, but you see my point. Same goes about effectiveness as it involves such categories like "nice generic option, pretty reliable, you can't go wrong with it in spacing game" and "very situational, but amazing, be ready to use and it will condition opponent not to do X". Hard to say what's better because overcoming matchup will probably require both anyways."If something takes X skill to execute, and has Y power, such that X= Y.."
"But something that has X + 2 skill to execute, should not have only Y + 2 power. It should have Y + 3 or more."
I've seen people all over the Diablo 3 forums using the term "power creep" ever since Blizzard announced some "new" stuff for it recently.spam is a more legitimate word than power creep.
Is this a fact?No such thing as spamming..
Spamming is just a "scrub" term that means ..
Spam - Abusing abusable moves/tactics.
Nope, it's opinion on how people should use lingo.Is this a fact?
Exactly. It seemed to me that he actually defined it. I was about to ask for some sources.Nope, it's opinion on how people should use lingo.