And also what do you mean by fast mids? I was playing a Highborne as Cassie literally right after I made this post and my f4 wasn’t the end all be all. I still had to make the read on when she was going to end it and if I was wrong I would get poked.Highborne was also made more fair with the buffer change. She already had to hold fast mids but now she has to be concerned about stance cancels too.
Everything that is blocked means the opponent has a much larger window to push buttons regardless of the frames being plus or minus.
I will say that her zoning remains as strong as ever, especially since we can now delay the amp of fan toss while still frame trapping with sai toss.
Also, if you're going to throw a projectile from more than mid screen, then of course she's going to teleport, scorpion can do the same thing. Theres plenty of ways to zone her out but you can just be predictable with projectiles.