I second this.
Also
@purbeast, I'm running into the issue, I think was supposed to be solved with your latest iOS patch where my button settings constantly revert back to MK Buttons when I want to use Numbered. I have to flip buttons constantly to get it back to my preferred settings. Am I doing something wrong? To be honest with you, I don't know what "Screen Always On" is referring to.
Hmmm I'm not sure of the issue you mean. I did see something similar to it I THINK that I have fixed in the 1.5 update (that is waiting for review), that would like show one button type, and if you changed button types, it would show the original one until you like went back and made the screen "reload" or picked a new option. It's a weird workflow, which is why I never saw it before.
But are you saying that you make a settings change to numbers, and then it will flip back to the MK icons when you are viewing, AND the actual selection option in the preferences is ALSO the MK icons option? If that is the case, I have not seen that and would like to know if you can repeat it with some exact steps so I can reproduce it. The 1.4.1 issue was not for that fix, it was for a crashing issue that was happening.
As for the run button, I will definitely add that. Makes total sense and instead of being 3 or 4 inputs (if you add a + in there) it will just be 1 and makes it much easier to read.
I'm still working on this Android update right now and hope to have it out either tonight or tomorrow.
I'll just tell you what the update will be since it really won't effect those of you who have already purchased it.
I've decided to try, as a test run, making the Android version free with ads on it. I have an in-app purchase to remove the ads as well.
However, there is also another catch to the free version - in the free version you will only be able to save 1 or 2 (haven't decided yet) Kustom Kombos per character. If you want unlimited Kustom Kombos, you will have to upgrade to the pro version for $.99.
So everyone who already purchased the app for $.99 you will not be effected. I have code in there that checks to see if you have it installed prior to this version being released, and if you do, then you will have the upgraded version so it will have no effect on you. In this update I will also add the run button, so expect that shortly as well.
I am not 100% doing this though, but I just want to get all of the code ready and have it ready to do this if I want to "flip the switch" to this. But once I do that, I can't go back, that is just how Android works. I'm thinking of trying this just because of how it seems the Android market is. I feel most Android users are used to free apps with ads in them, and I feel that will just get more downloads in general. Some of the other free MKX apps (even ones that have poor reviews) have like 50k+ downloads. So I figured I should at least try to get it in as many people's hands to use, and if they like the Kustom Kombo feature (which I personally think really separates this from other apps of the nature) they can upgrade to the pro version.
I don't plan on doing this on iOS just yet, and want to test the waters with Android first and see how that goes. I am like 90% going to release it this way on Android, but there is still 10% of me that doesn't want to. But I'm very close to completing development of this portion of it so we will see in the next few days.