knight x1868
Blue Lantern Corps
Green Lantern Primer
Currently, Green Lantern is at his strongest when he is zoning.
His primary zoning tools:
Battery Blast — BF1
11f Start Up | -28f Block
Battery Blast MB
2f Start Up | -5f Block
Battery Blast — BF1
17f Start Up | -32f Block
Air Battery Blast MB
2f Start Up | -16f Block
Overcharged Lantern — DB2
32f Start Up | -8f Block
Overcharged Lantern MB
11f Start Up | -4f Block
Bowled Over — BF2
16f Start Up | -29f Block
Bowled Over MB
2f Start Up | -19f Block
For the most part, you won’t use Bowled Over or Bowled Over MB too much against characters with good zoning options. Use it against characters like Flash or Black Canary who have a difficult time closing the gap.
Battery Blast MB is one of your best tools to get in against zoners. It beats out most projectiles and knocks your opponent down allowing you to dash in.
Mid-Screen No Meter:
B3, JI2, B2, 4, DB1
Mid-Screen One-Bar:
B13, 4, DB1, 223, MB DB1, B3, 223, DB1
B23, MB DB2, B13, 4, DB1
With Trait:
F3, JI3, 223, DB1, 223, MB DB1, JI2, B12, DB1
F3, JI3, B12, DB1, 223, MB DB1, JI2, B12, DB1
F3, 3, DB1, 223, MB DB2, B3
F3, JI2, F2, 223, DB1, 223, DB1
F3, B2, DB2, DB1
F3, JI2, 223, MB DB1
F3 Cross:
F3, F2, DB2, B12, DB1, 223, DB1
*RAPTOR UPDATE*
Combos from Noble Raptor, video at the bottom:
Midscreen:
B13 DB1 MB B3 J3 (F2) 223 DB1
B13 4 DB1 223/123 DB1 (Requires Power Ring)
B13 4 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B13 DB2 MB DB1 MB B3 J3 223 DB1
4 B13 DB2 DB1 223 DB1 (Requires Power Ring)
4 B13 DB2 DB1 MB B3 J3 223 DB1 (Requires Power Ring)
223 DB1 MB B3 J3 (F2) 223 DB1
4 223 DB1 223/123 DB1 (Requires Power Ring)
4 223 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B23 DB2B MB F2 223 DB1
B23 DB2B MB F2 223 DB1 MB B3 J2 223 DB1
B23 DB2B MB 223 4 DB1 223 DB1 (Requires Power Ring)
B23 DB2B MB 223 4 DB1 223 DB1 MB B3 223 DB1 (Requires Power Ring)
B3 J3 J2 223/123 DB1
B3 J3 J2 223/123 DB1 MB 223/J3 DB1
F3 J3 223/123 DB1
F3 J3 223/123 DB1 MB 223/J3 DB1
B1 BGB B3 J3 J2 223/123 DB1
Corner:
B13 DB2B D2 223 *Not shown in video
B13 DB1 MB F3 J2 223
B13 DB2B D1 DB1 MB F3 F2 223 * Not shown in video
B13 4 DB1 223/123 DB1 (Requires Power Ring)
B13 4 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B13 DB2B MB J2 1 123 DB1 MB F3 223
4 B13 DB2B F2 123 DB1 223 DB1 (Requires Power Ring)
4 B13 DB2B MB F3 J3 223 DB1 223 DB1 (Requires Power Ring)
223 DB1 MB F3 J2 223
4 223 DB1 223/123 DB1 (Requires Power Ring)
4 223 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B23 DB2B MB F2 1 223
B23 DB2B MB F2 1 123 DB1 MB F3 223
B23 DB2B MB 223 4 DB1 223 DB1 (Requires Power Ring)
B23 DB2B MB 223 4 DB1 223 DB1 MB B3 223 DB1 (Requires Power Ring)
F3 J3 1 223
F3 J3 123 DB1 MB J3 223
F3 223 4 DB1 223 DB1 (Requires Power Ring)
Currently, Green Lantern is at his strongest when he is zoning.
His primary zoning tools:
Battery Blast — BF1
11f Start Up | -28f Block
Battery Blast MB
2f Start Up | -5f Block
Battery Blast — BF1
17f Start Up | -32f Block
Air Battery Blast MB
2f Start Up | -16f Block
Overcharged Lantern — DB2
32f Start Up | -8f Block
Overcharged Lantern MB
11f Start Up | -4f Block
Bowled Over — BF2
16f Start Up | -29f Block
Bowled Over MB
2f Start Up | -19f Block
For the most part, you won’t use Bowled Over or Bowled Over MB too much against characters with good zoning options. Use it against characters like Flash or Black Canary who have a difficult time closing the gap.
Battery Blast MB is one of your best tools to get in against zoners. It beats out most projectiles and knocks your opponent down allowing you to dash in.
Mid-Screen No Meter:
B3, JI2, B2, 4, DB1
Mid-Screen One-Bar:
B13, 4, DB1, 223, MB DB1, B3, 223, DB1
B23, MB DB2, B13, 4, DB1
With Trait:
F3, JI3, 223, DB1, 223, MB DB1, JI2, B12, DB1
F3, JI3, B12, DB1, 223, MB DB1, JI2, B12, DB1
F3, 3, DB1, 223, MB DB2, B3
F3, JI2, F2, 223, DB1, 223, DB1
F3, B2, DB2, DB1
F3, JI2, 223, MB DB1
F3 Cross:
F3, F2, DB2, B12, DB1, 223, DB1
*RAPTOR UPDATE*
Combos from Noble Raptor, video at the bottom:
Midscreen:
B13 DB1 MB B3 J3 (F2) 223 DB1
B13 4 DB1 223/123 DB1 (Requires Power Ring)
B13 4 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B13 DB2 MB DB1 MB B3 J3 223 DB1
4 B13 DB2 DB1 223 DB1 (Requires Power Ring)
4 B13 DB2 DB1 MB B3 J3 223 DB1 (Requires Power Ring)
223 DB1 MB B3 J3 (F2) 223 DB1
4 223 DB1 223/123 DB1 (Requires Power Ring)
4 223 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B23 DB2B MB F2 223 DB1
B23 DB2B MB F2 223 DB1 MB B3 J2 223 DB1
B23 DB2B MB 223 4 DB1 223 DB1 (Requires Power Ring)
B23 DB2B MB 223 4 DB1 223 DB1 MB B3 223 DB1 (Requires Power Ring)
B3 J3 J2 223/123 DB1
B3 J3 J2 223/123 DB1 MB 223/J3 DB1
F3 J3 223/123 DB1
F3 J3 223/123 DB1 MB 223/J3 DB1
B1 BGB B3 J3 J2 223/123 DB1
Corner:
B13 DB2B D2 223 *Not shown in video
B13 DB1 MB F3 J2 223
B13 DB2B D1 DB1 MB F3 F2 223 * Not shown in video
B13 4 DB1 223/123 DB1 (Requires Power Ring)
B13 4 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B13 DB2B MB J2 1 123 DB1 MB F3 223
4 B13 DB2B F2 123 DB1 223 DB1 (Requires Power Ring)
4 B13 DB2B MB F3 J3 223 DB1 223 DB1 (Requires Power Ring)
223 DB1 MB F3 J2 223
4 223 DB1 223/123 DB1 (Requires Power Ring)
4 223 DB1 223/123 DB1 MB B3 223 DB1 (Requires Power Ring)
B23 DB2B MB F2 1 223
B23 DB2B MB F2 1 123 DB1 MB F3 223
B23 DB2B MB 223 4 DB1 223 DB1 (Requires Power Ring)
B23 DB2B MB 223 4 DB1 223 DB1 MB B3 223 DB1 (Requires Power Ring)
F3 J3 1 223
F3 J3 123 DB1 MB J3 223
F3 223 4 DB1 223 DB1 (Requires Power Ring)
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