Seapeople
This one's for you
B2 = 15 frames
B23 = +15
Technically nothing in this game is a true block infinite because of pushblock, but your opponent is basically forced to spend meter to avoid taking damage.
If not timed perfectly, it can be escaped with armor, super or backdash. In the corner it can't even be escaped with backdash because the second hit will catch them during their recovery.
They can choose to eat the hits which is either 9% or 14% depending on whether they block the first hit. Midscreen this can't be followed up with any combo, but in the corner you can check them with a low freeze which would give you a full combo and is +3 on block.
This should be treated like a time infinite because it would take about 220 repetitions to chip the other player through 1 life bar (and 46 repetitions to build 1 bar of meter). If you don't have the life lead this won't get you very far.
B23 = +15
Technically nothing in this game is a true block infinite because of pushblock, but your opponent is basically forced to spend meter to avoid taking damage.
If not timed perfectly, it can be escaped with armor, super or backdash. In the corner it can't even be escaped with backdash because the second hit will catch them during their recovery.
They can choose to eat the hits which is either 9% or 14% depending on whether they block the first hit. Midscreen this can't be followed up with any combo, but in the corner you can check them with a low freeze which would give you a full combo and is +3 on block.
This should be treated like a time infinite because it would take about 220 repetitions to chip the other player through 1 life bar (and 46 repetitions to build 1 bar of meter). If you don't have the life lead this won't get you very far.