kabelfritz
Noob
i already see complaints about frame data in mk11 and wanna make a point against that. yes some characters apparently have poop frame data, like raiden. he literally cant do anything actively.
BUT:
BUT:
- in mk 11, pushbacks, ranges and actual animations have a meaning bigger than in any mk before. you cant judge a move by its frame data without knowing its other properties.
- many things that are + either push far away or have a gap, which leads to...
- FLAWLESS BLOCK! you can neither play nor understand the game if you have not mastered this mechanic. there are probably block infinites with a single string in the game if you cant flawless block, and it opens up a whole new layer of mindgames. frame data cannot be judged without understanding this mechanic and its implications.
- to a degree this applies to all general mechanics. they have never been so dedicated to specific purposes in any mk before. just play through the amazing tutorial section to see.