Cassie Cage 4-6
Hollywood 4-6
Brawler 4-6
Spec Ops 4-6
I think it's worse. Dualist's zoning is not very good and against Cassie it's worse because of her hitbox, her walk and run speed is one of the best in the game, she's got better pokes, footsies, jumps and a 7f reversal.
In Holywood she's got the instant air shots to do some zoning, and she's got an EX nutpunch that has invincible frames to stop Dualist's pressure.
In Brawler she's got very good reversals/wakeups, tick throws and an awesome anti-air. In a short range, she destroys Dualist.
In Spec Ops she's got those missiles that they hit low, so it's even harder to Dualist do zoning and spacing.
This is not just a advantage, this is a huge advantage.
3-7 matchups
Brood Mother 6-4
Swarm Queen 6-4
I never played against an high level Brood Mother, but that variation got buffed, and did you see Zwein using Brood Mother in ESL? It's pretty good. I think Dualist vs Brood Mother is 5-5.
No way that Dualist wins Swarm Queen because Swarm Queen is VERY BROKEN - her puddle is +22 on BLOCK, LOW, 0 recovery, launcher, meterless, it tracks you and it does not go away on HIT (PAULO'S VISION); her F1 is a very good mid advacing move and B1,2,2 into bug cancel is +12, her footsies are very good, her armor got buffed... she wins the trades, pokes, footsies, air-to-air, her setups works properly unlike Dualist... She wins even Flame Fist (4-6) and Dragon's Fire (4-6).
3-7 matchup
Gunslinger is extremely good - very good zoning, his D1 got buffed, his command grab got buffed, very good anti-air, armor breakers, 50/50, plus frames, the 21122 string is very good, solid damage... maybe he can win almost all matchups in the game because all his tools are amazing. Dualist can't zone, can't space, only in close range that Dualist got some chances, but it's tough because Gunslinger is also very good in close range.
4-6 matchup
Ferra/Torr has good counter zoning because Ferra negates projectiles, so Dualist's zoning will not work in this matchup, so Dualist will need to fight in a close range and in a close range Ferra/Torr is better than Dualist - amazing NJP, better pokes, safe 50/50, in Ruthless he does more damage, has plus frames, cancels... Liu Kang can stop his cancels into standing normals and his pain and gain armor using F1,2, but Ruthless still has advantage. In Vicious, Dualist gets rekt - His Boss Toss is the last nail in the coffin (dualist's zoning), it's safe, and Vicious can zone Dualist.
Dualist vs Ruthless is 4-6 / Dualist vs Vicious is 3-7
Dragon Fangs 5-5
Kuatan Warrior 5-5
Tigrar Fury 5-5
Goro is underated, and he got buffed A LOT. It's all 4-6 now.
High Tech 7-3
Shotgun 4-6
Full Auto 5-5
Jacqui got buffed a lot. High Tech has 2 tools to negate Dualist's zoning - the shield and Quick Burst, her cancels are plus and she's got the Flame Fist's stuff, it's kinda Dragon's Fire + Flame Fist (she does not have zoning but can negate zonings). lol.
Full Auto has advantage because of the zoning, her buffs...
5-5 against High Tech I think / 4-6 against Full Auto / I agree about Shotgun
Pumped Up 5-5
Heavy Weapons 4-6
Wrestler 5-5
Jax can armor break easily all Dualist's armors, but Dualist cannot armor break easily all Jax's armor, Jax got better range because of his F2 which is a 13 frames mid advacing move, better pokes, better normals...
Maybe is 5-5 against Pumped Up. I never played against an high level Pumped Up
Against Heavy Weapons maybe is worse because his rocket is mid, it does 10% damage and you can use it as an anti-air... so, Heavy Weapon's zoning might be better than Dualist's. He can use his cancels to have some plus frames and bait Dualist.
Against Wrestler I think it is 3-7 because his mixups are better because of his tick throws and his got a very good reversal/wakeup move. He always can choose his side in the screen.
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Maaaan, there are a lot of more matchups in your chart that are super wrong...