Alright, so I'm gonna chime in with my .02. FIX ALL THE WEIRD HITBOX BUGS. That shit is weak. Having my command throw whiff on someone because they're pirouetting around on some crazy + blockstring is frustrating. ESPECIALLY when I burn a bar of meter to do so (Considering how important meter is in this game). 112 whiffing is lame. NRS fixed Jason's hitboxes, but did not fix Kano's. If they don't in the future, I will be very sad and disappointed. Up Ball needs to work as intended.
I play ZERO Kutthroat and barely any Cybernetik, so I can't speak on what he needs in those variations. Probably nothing other than what was suggested because he seems pretty strong.
Kommando:
Fix that parry nonsense. That CAN'T be how it was intended to work.
And do either of the following:
Give Kano a string, or make a currently existing string, that allows Kano to pop you up for some meterless damage.
or
Give Kano more tick options.... and I mean MORE tick options. F4? Check. 3,2? Check. 1, and 1,1? Check. I don't care if you think that's fair or not, he needs it. (I secretly want B1, and B1,3 to be tickable, but that is really pushing it, even for a grappler zealot like myself)
He needs either of the two options to become a threat to the upper echelon.
I love you guys, and I love the suggestions. We need to stop fighting and go back to being the cool kharacter forum 8)
EDIT: OH! And I think NJP could use some love