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Fatality on 1st round in Ranked, why ?

Quick question to anyone who has had this happen to them, or those that do it.

Why do people Fatality on the 1st round of ranked?
People were doing it in FT3 and it puzzled me then, FT2 is shorter yes, but still
I see it as a waste of time, I don't do it out of respect for the other player.
I'm more happy to just get on to the next round, or vs the next person.
Some matches can go on long enough, why extend it.

Serious question, I'm not having a go at those that do, just want to know the why

Thoughts?
 

Juggs

Lose without excuses
Lead Moderator
Premium Supporter
It makes your opponent mad and by extension more reckless if he has a weak mental game.
^ pretty much this. Obviously not everyone has this intention, but I’d guess the majority of people who do it are just trying to make you angry. I used to have really long sets with REO in UMK3, and he’d do a Fatal just about every time he won. And I asked him why he was doing it, and his response was “to increase your rage meter”. But it’s far more annoying in newer MK games because not only do you have a ton of time to actually perform a Fatal, Fatalities themselves take forever. That said, if it’s either the Geras time warp head rip or Liu Kang’s black hole Fatals, I don’t mind those as those are awesome.
 

Demon_0

RIP Akira Toriyama
I mainly use brutalities for quick match endings and to jump into the next fight ASAP. Sometimes I do fatalities by accident, trying to down 2 the opponent only for an easy fatality to pop up instead. I rarely use fatalities intentionally.
 

Mk9kevin

Sareena for MK11!
If the player was giving me a hard time and it was neck and neck the whole match, I’m going to rub salt in the wound and kill them :)
 

Son ov Timett

Bork, No Jin
It makes your opponent mad and by extension more reckless if he has a weak mental game.
I always took it as the opponent being frustrated on a gameplay style that they barely overcame. You rarely see it in a trouncing, it's always when the victor eeks out a victory by the skin of their teeth.
 

Law Hero

There is a head on a pole behind you
I mainly use brutalities for quick match endings and to jump into the next fight ASAP. Sometimes I do fatalities by accident, trying to down 2 the opponent only for an easy fatality to pop up instead. I rarely use fatalities intentionally.
I've actually stopped doing brutalities as well just because I find them really boring in this game since there is no skill involved or thought required to do them anymore. I liked brutalities not only because of their quickness, but because for many of them, it was something you had to make a conscious effort to do. You often had to go a little out of your way to meet the requirements which made it an actual feat to pull off; however, it's just "press down three times after a grab" or "hold a button down during a special move". That's not to say that they all used be interesting, difficult, or amazing, but it used to feel pretty good to aim for a brutality at the start of a match and pull it off at the end. And even when being hit by one, there's a moment of realization that, to some extent, you've been toyed with that match.

Because so little thought actually needs to go into these anymore, it's just another waste of time at the end of a round. Granted, they're not as tedious as fatalities, but there's nothing impressive or interesting about the brutalities in MK1. To me, they've gone the way of the fatality where NRS has decided the appeal is the spectacle aspect of it instead of the actual gameplay behind the spectacle.

On the topic of the easy fatalities, I had a match with a good Johnny Cage where he bodied me two rounds in a row, then I barely managed to squeeze out a win on the third match, and instead of getting an EX move, I accidentally did the easy fatality. I felt like the biggest douche in the world doing a fatality after losing two, then only winning one round. The worst/best part is, I think he went on full tilt after that because I actually won the next two matches as well, and took the whole thing. For what it's worth, I sent an apology message explaining what happened, but I think the damage had been done already.
 
I think they should just be Brutalities. NTS took away FT3 because it took too long but I still got to sit through a 30 second round ending cinematic?

Brutalities should just be called Fatalities and the animated cutscenes should go by the wayside.
 
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ThaShiveGeek

Est In Harvey 1989
TYM has come a long way. Complaining about Fatalities in a non tournament match is interesting to read. No disrespect to OP of course.
 
^ pretty much this. Obviously not everyone has this intention, but I’d guess the majority of people who do it are just trying to make you angry. I used to have really long sets with REO in UMK3, and he’d do a Fatal just about every time he won. And I asked him why he was doing it, and his response was “to increase your rage meter”. But it’s far more annoying in newer MK games because not only do you have a ton of time to actually perform a Fatal, Fatalities themselves take forever. That said, if it’s either the Geras time warp head rip or Liu Kang’s black hole Fatals, I don’t mind those as those are awesome.
It all depends on how the opponent takes it. Personally that doesn't build my rage meter since it's just giving me some extra time to think about the match but it does guarantee you a return fatality if I win the deciding match.

But you know what's funny? When it's done back to them, they IMMEDIATELY leave. Some people just can't handle a taste of their own medicine.
 

Juggs

Lose without excuses
Lead Moderator
Premium Supporter
It all depends on how the opponent takes it. Personally that doesn't build my rage meter since it's just giving me some extra time to think about the match but it does guarantee you a return fatality if I win the deciding match.

But you know what's funny? When it's done back to them, they IMMEDIATELY leave. Some people just can't handle a taste of their own medicine.
It kind plays into an overall philosophy or mindset I think people have. And not just in relation to this or gaming, but in life in general. And that’s people tend to assume negative intent instead of neutral or positive intent.

A somewhat okay example is the Key & Peele sketch about them text messaging each other and how it can be completely misinterpreted by one (or both) parties. Peele’s character was assuming positive intent from Key’s character, while Key’s character was assuming negative intent from Peele’s character.

Anyway, I think most people think or assume that people do Fatalities for a variety of “negative” reasons. Such as they think they’re the better player so that’s why they Fatal’d you, that they just destroyed you so a Fatality was warranted, that they are just being an asshole/trolling, and any number of other negative intentions. While any one of these negative intentions COULD be true, there’s no reason to ASSUME that any are true or that there’s any negative intent whatsoever. It has helped me so much in life to assume neutral or positive intent from people when it isn’t abundantly clear. Because even IF their intentions ARE negative, you’ll come off as not only more likable and the better person, you’ll be faaar less stressed and/or angry about whatever the situation is.
 
@Juggs Excellent post above. Another way to phrase it is to recognize that there's so many things in life you can not control, but you can control your reaction to things and your follow up behaviour.

Doing this will not only make you a more pleasant person, but will also allow you to achieve more success in life.
 

Skybox

Noob
Quick question to anyone who has had this happen to them, or those that do it.

Why do people Fatality on the 1st round of ranked?
People were doing it in FT3 and it puzzled me then, FT2 is shorter yes, but still
I see it as a waste of time, I don't do it out of respect for the other player.
I'm more happy to just get on to the next round, or vs the next person.
Some matches can go on long enough, why extend it.

Serious question, I'm not having a go at those that do, just want to know the why

Thoughts?
Often times just to see it when I get the game.
I bought mk1 over sf6 cause the fatalities, and it's more fun doing them after a well played match, than against AI or in training mode IMO
 

Art Lean

Noob
@Juggs Excellent post above. Another way to phrase it is to recognize that there's so many things in life you can not control, but you can control your reaction to things and your follow up behaviour.

Doing this will not only make you a more pleasant person, but will also allow you to achieve more success in life.
Tell that to my ex-wife.

:confused:
 

Art Lean

Noob
Often times just to see it when I get the game.
I bought mk1 over sf6 cause the fatalities, and it's more fun doing them after a well played match, than against AI or in training mode IMO
Totally agree. Call me a neanderthal man-child, but I love ultra-violence in my games, it's why MK won my heart when I was 10 years old.

A fighting game without fatalities is like porn without a money shot. You don't have to 'finish', but you should always be able to without judgement.

It actually weirds me out slightly that in the mid 90s there were so many wannabe-MK's that had fatalities, and honestly compared to MK3 specifically (the point where Midway stopped trying), many of the competitors were actually doing it better, and yet nowadays MK is pretty much the only one still doing it.

I don't play racing games without amazing crash physics (Wreckfest is a masterclass in the subject), and I don't play fighting games without the opportunity to murder my opponent. I don't have to or need to, but having the option to choose to, that's what matters. Especially when someone's made your blood boil :laughing:
 

Skybox

Noob
Totally agree. Call me a neanderthal man-child, but I love ultra-violence in my games, it's why MK won my heart when I was 10 years old.

A fighting game without fatalities is like porn without a money shot. You don't have to 'finish', but you should always be able to without judgement.

It actually weirds me out slightly that in the mid 90s there were so many wannabe-MK's that had fatalities, and honestly compared to MK3 specifically (the point where Midway stopped trying), many of the competitors were actually doing it better, and yet nowadays MK is pretty much the only one still doing it.

I don't play racing games without amazing crash physics (Wreckfest is a masterclass in the subject), and I don't play fighting games without the opportunity to murder my opponent. I don't have to or need to, but having the option to choose to, that's what matters. Especially when someone's made your blood boil :laughing:
Tbh I don't understand why 30 seconds is a waste of time to some people. Grab a drink and your snack. Go watch tiktok if 30 seconds is excruciatingly long
 
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