Why don't they make the inputs half a circle instead of this ddu? Like dbu would be reasonable I think.
And why not just du then? Or anything else?
This is NRS, man. People from other communities complain about how NRS games are not technical enough, in response they introduce excessive inputs like dbf where db would be sufficient, directional inputs midstring that do nothing, 3-button run (because obviously we needed that button to design Summoner, screw everyone else) or, in this case, stick mashing (poor souls who play on sticks).
This isn't going away anytime soon though. I'm yet to find a game where devs treat designing inputs strictly as designing interface. Except maybe Rising Thunder, lol. But their approach has its pitfalls too.
Maybe KI 2013 and Skullgirls (mo-o-ostly) come close enough. But that's it.