I was thinking this also for some time now. Other stagger move i can think of right now is the forceport. I was thinking of doing, after the stagger of 2 a deep jk to F114, if it can be jailed after a blocked deep jk, which is +4f on block, followed by a F2 which is also +4f on block and from there mix it up more.I need some help here. Is the last hit of the 312 string his only stagger move? I don't know why I'm drawing a blank here but someone let me know.
Reaosn I ask is because I've been thinking about following up a stagger move with a jump in and doing a cancelled b2 right afterwards. I know everyone expects the character to follow up staggers with jip followed by b114 due to the great chip and meter build but I want to explore other mix ups aswell.
if im not mistaken, ^4 counters slides, including sub-zeros. and its good if u land 3,1,2 on block or if they think ur gonna do a sweep or a fwd4. its aplicable, just mostly impracticalIt is useless cause its sooooo damn slow.The only good thing about that move is that is safe and if the opponent decides to jump after he/she blocks it you have a guarantee uppercut to lift combo.But yeah its useless.He needs a better overhead.The reason we dont mention that move is that
Yeah this is known. You can cancel B2 into any other specials or normals Ermac has. I use that ALOT. For example B2 dash cancel to throw is my favorite tech so far cause you take advantage of the fast dash and the range Ermac's throw has. Its really scary tbh.Don't know if this is the place to ask this but oh well, there is no general Ermac thread so here goes.
Last night I was just goofing around with the b2 cancel and noticed that I was able to quickly do b2 do other things like push, lift and d3. Don't know how useful this is but maybe someone can find some use for it. At least the people I was playing online kept thinking something was coming and I always caught them with a push.
1 2 1 staggers, more so than 3 1 2 if I'm not mistaken.I need some help here. Is the last hit of the 312 string his only stagger move? I don't know why I'm drawing a blank here but someone let me know.
Reaosn I ask is because I've been thinking about following up a stagger move with a jump in and doing a cancelled b2 right afterwards. I know everyone expects the character to follow up staggers with jip followed by b114 due to the great chip and meter build but I want to explore other mix ups aswell.
Nope 312 staggers more simply because it gives a free jump in after a hit confirmed 2. 121 stagger does not give a free jump in.1 2 1 staggers, more so than 3 1 2 if I'm not mistaken.
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I don't mind you giving me free jump ins after 121 :31 2 1 staggers, more so than 3 1 2 if I'm not mistaken.
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I'm picking up big Mac again, and thought there were more stagger frames on hit with the 121 string. Guess it was my error, Error . Btw, I'm down for some Mac mirrors whenever you are.I don't mind you giving me free jump ins after 121 :3
, dat pun.I'm picking up big Mac again, and thought there were more stagger frames on hit with the 121 string. Guess it was my error, Error . Btw, I'm down for some Mac mirrors whenever you are.
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Sounds good dude. I'm on break soon too. HMU killa., dat pun.
If not one of these nights, I'll be on more after my Christmans break begins. Been busy with school, track, and college apps.
It is interruptable. iaFB is better used without strings. Fast advancing normals or specials can interrupt it.So Ive decided to give Ermac another shot as I need someone to bring some fresh air to the game for me.
I was messing around in training mode and found myself canceling 3,2 into iAB for pushback. Does anyone know if this is interruptable, or if there are any glaring faults with using it?
So what are the best followups to a blockked 3,2?It is interruptable. iaFB is better used without strings. Fast advancing normals or specials can interrupt it.
I'd say that if the 2 doesn't whiff to finish with the 1.So what are the best followups to a blockked 3,2?
Another 3,1, throw, 312, cross up jpSo what are the best followups to a blockked 3,2?
Ok, so I need to figure out on which characters 2 whiffs on?I'd say that if the 2 doesn't whiff to finish with the 1.
If the 2 whiffs.. well thats a whole nother set of mind games you have to play.
yeah... all low hitbox it whiffs. I'm sure there are others.Ok, so I need to figure out on which characters 2 whiffs on?