I know they are taking the fighting stances fom characters in IGAU. but it doesn't feel right, eventhough in characters he should float like a sorcerer.I loved ermac in mk9, but this is the reason I never played him in mkx lol.
i freaking love your profile picture. Makes me wonder how a Ermac/Kenshi hybrid would turn outMystic didn't get a universal fireball? Paulo pplllzzz!!! This is supposed to be his default variation and its his worst.
Wait, what? Is that accurate?I think the D4 is fine. It serves the purpose of one of the best anti airs. It works perfectly as is.
Mystic push is already -14 currently
Not too sure without testing, but that is the word that is going around right now. I am almost never punished after a push unless I was pressing or backdashing lolWait, what? Is that accurate?
Not too sure without testing, but that is the word that is going around right now. I am almost never punished after a push unless I was pressing or backdashing lol
EX push is -1, and it has armor.
So midscreen when you have them spaced out, EX push into Push is a thing.
ex push ending in -1, into a 14 frame push.
They also have to respect how they pressure you after blocking a normal Push, since you can just ex push if they run up and press
Nope. I dont know. Forgot to even check for that.What about b32/b321? Did any1 check out that string? Is it safer now, or can it be canceled into specials?
hmm i see, i was really concerned with the fact that he loses a lot of combo oportunities from his mix ups, but i guess im looking at it the wrong way... from what iv been seeing its much more about keeping out ( even tho without a fireball im still very skeptic of his effectiveness in the long run) Have you tried Spec* and is it really going to be his best variation if you did?Yes 100%
New push and EX push are stronger now.
You can't rush him down after blocking a push now, because of MB push lol
Well, people just seem to sit there waiting for push. They can't really do all that much since EX push catches them pressing anything, jumping.hmm i see, i was really concerned with the fact that he loses a lot of combo oportunities from his mix ups, but i guess im looking at it the wrong way... from what iv been seeing its much more about keeping out ( even tho without a fireball im still very skeptic of his effectiveness in the long run) Have you tried Spec* and is it really going to be his best variation if you did?
B3 into flight into an air normal frame traps them I believe. It needs more testing.From what I've seen and what you guys are saying, Spectral definately seems more legit now. Can the 50/50 into flght be made safe?
F43 is - 1 I thinkConfirmed Changes:
Hover command changed from DDU to D+R2 U across all variations
Mystic: EX TK Push is now -1 on block
What combo are you hitting? I heard that telehang had some reduced scaling nowWhat kinda meterless and metered damage are u guys getting for mystic?
I'm hitting 32-34 meterless from OH/low xx teleport and 37ish for a meter. All midscreen, haven't tested corner stuff yet. May lab a bit when I wake up before work.
What combo are you hitting? I heard that telehang had some reduced scaling now
I thought his old uppercut combos were usually about 30-31% meterless. I could barely do them so I can't remember them 100%B3/f4 xx teleport d1 xx tele hang short walk f21d2 (only last hit should connect) run xx d2 bf2 meterless decent damage. Can extend with MB tele hang instead of bf2