Exactly, he is already pretty good now he gonna be more complete with less holes in his game. especially commando, iv'e been doing some near inescapable on hit tick throws now and if he keeps his on hit and block back 1 tick throw it is gonna be inescapale literally. back 1 tick is gonna complete his whole variation in commandoHe's always been better then people thought, now he's looking REAL real good. Hoping he's still just shy of braindead so he's not too popular.
Is the faster transition between the b1 and the 2 making you have a smaller window to hit confirm off of that string?B13 no longer has a gap like it did before this last beta update today. It is in fact an even faster transition than it used to be. Looks weird at first but its amazing.
Another change im not sure if it was documented but the Blade slice in cutthroat has a much better upward hitbox now. Crazy!
I will link to a video of me streaming the beta. I played mostly Kano, especially towards the end of the video so check it out!
http://www.twitch.tv/insaynne/v/42628366
Is the faster transition between the b1 and the 2 making you have a smaller window to hit confirm off of that string?
I don't know, maybe it's just me being bad at being able to deal with zoning.how is kano zoning you? He only has mid knives in cyber.
What was it?we finally gettin retribution for the B1 nerf on release lol.
Even then don't get flustered, just look for your gap. They do pretty small chip so just gotta be patient.I don't know, maybe it's just me being bad at being able to deal with zoning.
Edit: Yeah, cyber is the variation that if i see someone play online i HAVE to pick a character with better zoning , since i know he's gonna throw knives from fullscreen all day.
B1 used to either be 0 or +1 or +2 on block, so pretty insane.What was it?
Oh damn lolEven then don't get flustered, just look for your gap. They do pretty small chip so just gotta be patient.
B1 used to either be 0 or +1 or +2 on block, so pretty insane.
While I mostly agree, the issue Commando has in comparison to other grapplers. Ferra Torr can take half your life with Pain and Gain, Kotal will get 40% from a BnB as well as Jax. Not saying this makes or breaks but it's definitely something that makes Commando harder.May just be grey area instead of wrestler and Kotal being just straight up better. I can see it being a lot more based on your preference regarding their normals and how they convert into damage. Kano's normals are a massive part of the reason why I play him.
edit: honestly the only thing holding him back might be the stupid C.grab motion DBF which I still struggle to get out in some pinch situations under pressure or if I need armor on wakeup. That''ll just slowly get better with playtime tho.