What do you mean by this? Kombat codes are random but they still almost always give you an even playing field. If you want unlimited meter both players get unlimited meter. It's not the same if you fight someone with fast uppercuts, and all you have is foreground objects off.
What do you mean by random?
Speaking of even playing field, that's a must. When I was talking about "not having to agree" I meant things like no blood, DFO, rainbow combat and the like. Those that affect gameplay... Sigh, that's another can of worms there. I'll just say that I'm not fan of those. In any case, there are ways to make interface less unintuitive.
Bottom line is that I want to be able to use options that don't contradict each other together and I don't want things that are essentially graphics settings to depend on my opponent when there's no need to (like, online).
Current design of Kombat kodes won't allow that.