BillStickers
Do not touch me again.
I really don't care if I suck at the game or if I play a shitty character; in fact picking up shitters is always fun for goofing around. That doesn't change the fact that a luck-based rather than skill-based game is bullshit. Look at other competitive scenes: competitive Pokemon leagues outright ban luck-based moves and mechanics. Their reasoning? Word-for-word, "it prevents the development of the meta-game." Competitive Smash players ban luck-based elements like random stage events and items. It says a lot about our community when we're telling people to "level up" against coin flips when other more established communities eradicated this bullshit a long time ago.