AK elitegoomba
http://www.twitch.tv/elitegoomba
wut. why
Thanx for tagging me!.Red Reaper Still working on OTG's bro, wake ups are a bitch to test!
There really isn't a specific time to use this, it is just more of a preference thing, with the same general concept as the trait reset, sacrificing actual damage for potential damage. You can either take your BnB into an oki set up or sacrifice the 6% and get a standing reset with advantage. It's essentially just a sure way to continue pressure, probably best used against characters that have solid wake up options to escape our oki set ups and what-not, for example Shazam. Aside from that I just imagine it would be a good tool to use in dire situations with low life where your BnB will not do enough damage to take the round, and can't risk letting your opponent starting up any offense, because even though, yes, the follow ups can be blocked, your opponent still has to respect your D1D2 which can give you one last chance. Just something he doesn't really need but could have situational usage; not at all breakthrough tech, but adding it on top of everything else we have is what makes it dirty in my opinion.I'm not trying to be negative here, but what is the advantage in doing this reset instead of a BnB? Can't the opponent block the mixup after the reset if they guess right? Just trying to figure out when / how to use this. Thanx for the input!
Nothing negative about an honest question bro!SEV BoricuaHeat
I'm not trying to be negative here, but what is the advantage in doing this reset instead of a BnB? Can't the opponent block the mixup after the reset if they guess right? Just trying to figure out when / how to use this. Thanx for the input!
Make sure you're just framing the b2; go into practice and get the muscle memory down. From there it's just being able to identify the lowest possible moment visually for your D2. If you do it right, a just frame 32 should give you the reset. The negative side to this tech though, is to make it perfectly reliable, you need the just frame B2, so any lag can make it difficult to execute, so it's pretty hard to actually do in online play if that's where you are having an issue with it.Ive been practicing this lately and man i cant seem to consistently get it, i maybe get it 2/10 times, any particular helpful tips or do i just got to keep grinding it out to feel the timing?
EDIT: Also i'm fairly new to Flash ive messed with him before, but have just recently decided to take him much more serious.
just framing in the sense as, as soon as possible?Make sure you're just framing the b2; go into practice and get the muscle memory down. From there it's just being able to identify the lowest possible moment visually for your D2. If you do it right, a just frame 32 should give you the reset. The negative side to this tech though, is to make it perfectly reliable, you need the just frame B2, so any lag can make it difficult to execute, so it's pretty hard to actually do in online play if that's where you are having an issue with it.
Yeah, inputing B2 at the earliest possible moment.just framing in the sense as, as soon as possible?
ahh ok thxYeah, inputing B2 at the earliest possible moment.
Yes.great, now he's even more like cage.
such an annoying prick :/
You pray that he screws up.i'd say top 10, not top 5.
how do u beat this character anyway >.>
Perfect counter counters for Flash minus DS tho for well you know (charge).i use Zod And DS as of now, tho i plan on adding WW and MMH to make a trio and leave DS as a side character.
If the Flash uses either: D1D2 xx SP or F21 xx SP(his low and overhead strings), you can knock him out of the air with a D2; there isn't enough hit stun for the SP to jail in those block strings.you mean u can punish inbetween his normal and sonic pound? or do u mean punish his dash with d2?
Like @SEV described, just strings cancelled into pound can be interrupted, punish his dash with a d1d2 into your breath and butter of choice. Condition him to carefully approach you. Also to keep things on topic, a good way to counter this standing reset with Zod would be to either back dash or parry if you think he's gonna try and catch you in the act of dashing away, you don't take much risk with Zod's backdash since b22 will whiff on him if you crouch so just backdash away.you mean u can punish inbetween his normal and sonic pound? or do u mean punish his dash with d2?