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It's still early, but might as well start a thread for discussing matchups as we gain more experience.
I think you are right...air teleport in and mix.... does this mean that Deadshot can outzone Darkseid?Does anyone have any experience with the Deadshot matchup? I haven't fought a strong Deadshot yet, but I'm in practice mode right now testing setups and it's not looking pretty. Even without trait, Deadshot can shoot, then shoot again and duck before Darkseid's reversal reaches him, meaning he can chip and hit us and then completely evade our retaliation. This works for Straight Shot and Trick Shot. If you're absolutely full-screen then you can get out Trait if you time it right, but it's pretty tight. This also doesn't take into consideration his Deadly Assault, which goes under our beams and at -16 is totally unpunishable unless we are right up on him.
Right now, I'm thinking this is going to come down to yolo air-teleport dives (since Deadshot's anti-air is ass) and trying to keep Deadshot in d3 range. Thoughts?
I mean, so far Darkseid doesn't really seem to be the ultimate zoner he was made out to be. I'd honestly say his zoning is more of an annoyance factor that lets him stall for trait. He only needs about 4 traits and a bit of additional damage to defeat his opponent.I think you are right...air teleport in and mix.... does this mean that Deadshot can outzone Darkseid?
They both have lots of gaps in strings.
I have had a similar experience versus Theo.Now an MU that DOESNT feel good to me is Aquaman. FTD does everything he needs it to in this MU, he out does us up close. We don't really have our air Tele "lul neutral" shenanigans because he has a GODLIKE anti air. You basically need to get trait out, get in and mix. I'll have to lab it more but I played a really good Aquaman in War of the Gods and he sent me to losers lol. First impression of that is it feels bad.
No Swamp Thing?Basically for the Deadshot MU you're going to be doing a LOT of MB Instant Air Omega Beams into Standing Omega beam. The second Omega Beam stuffs anything other than ducking. Once he respects your options after that you go into summoning trait after MB IAOB and teleports. We out zone him because we command respect from our trades. We win every projectile trade period. The goal isn't to kill them with your zoning here (Unless of course they constantly disrespect your options and get blown up for it) the goal is to get the Deadshot player scared to do his zoning so that you have more free reign to do basically whatever you want. I personally love fighting Deadshots, MU feels good to me. Now an MU that DOESNT feel good to me is Aquaman. FTD does everything he needs it to in this MU, he out does us up close. We don't really have our air Tele "lul neutral" shenanigans because he has a GODLIKE anti air. You basically need to get trait out, get in and mix. I'll have to lab it more but I played a really good Aquaman in War of the Gods and he sent me to losers lol. First impression of that is it feels bad.
I still play him but competitively I'm playing Darkseid. In my opinion Swamp Thing cant compete enough.No Swamp Thing?
I feel comfortable with most zoning MUs and a good amount of MUs with rushdown characters who have a hard time getting in. Characters who either have the perfect answers for our zoning or can get in really quickly and have a better close up game are our problem.Aquaman MU definitely feels way against Darkseid. I've lost more convincingly against him than any other character. Anyone have a feel on what MU feels pretty good in our favor? I've faced a couple Dr. Fates and that felt extremely comfortable personally.
You basically have to make some ballsy reads on instant air Omega Beams with air guns and I suggest rarely using low guns unless you are SURE they aren't going to jump because that's a death sentence for Deadshot. When you're in his face you have to make the most of it. Rush him the fuck down and never let up.Sooo, how do I beat this character? While some characters have gotten easier to face the better the MU knowledge and exp, the tougher this MU is getting. What is it that gives you any problems when you face Deadshot? Feels like he just has a better answer for anything I try to do.
Thanks! Some top notch advice. Gonna give it some thought and try some adjustments.You basically have to make some ballsy reads on instant air Omega Beams with air guns and I suggest rarely using low guns unless you are SURE they aren't going to jump because that's a death sentence for Deadshot. When you're in his face you have to make the most of it. Rush him the fuck down and never let up.
ADDITION: Your buttons are a lot better than his, remember that when you're in his face. Only thing you have to really worry about is his D1 and your F1 should do a good job of checking that for sure. B1, as i'm sure you already know, will whiff punish a shit ton on him. Play solid footsies/rushdown when you're in his face and you should be fine. It's just getting that that's the problem.
It may surprise some people, but I have some game knowledgeThanks! Some top notch advice. Gonna give it some thought and try some adjustments.
the eternal struggle. that MU is the worst one i've bumped into so far man. Like i'm thinking about picking up Deadshot for it, it's that bad.I enjoy the fact that Darkseid does well against Deadshot.
However, I have once again picked a character that sucks against Aquaman. =|