TONY-T
Mad scientist
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One of the main new techs i found has to do with the dissolving net bomb trap that check4900 found.
In checks version he starts the combo from the ground, nets them in the air, teleports to the other side, does a close bomb, then proceeds with a 2,2, into combo as they fall from the net.
This method works well as long as your opponent is caught high up in the air with the net. Though its still pretty hard to make work because your opponent can jump out of the way if the net is done to low, they can also EXattack out of it no matter how high they are caught in the net.
What ive found however is that if you start the combo with an anti air move such as u+2, d+1 etc. The wakeup properties for them are different once they hit the ground from falling out of the dissolving net.
They cannot jump, they cannot duck, infact they cannot do any directional movement what so ever for atleast a second.
They can however do any regular move upon landing such as jabs or special moves and ofcourse they can block! If they wish to jump out of the way of the bomb they have to tap block first, then jump, or do a jab or special move , then jump out of the way.
Because of this, its actually possible to use throws on them upon landing and its hard for them to get out of it. they have to use an EXattack to escape. This method also allows for a few more damaging combos then normal..
Other new tech.
2 of the same bombs in a combo! yep, it works!
3 bombs in a combo after 1 has already exploded! yep, ive found a way to bend the rules.
a few new bomb traps.
a new reset, credit to maxter.
heaps of new combos, Pluss lots of new ideas that are usefull.
a new 1 bar net reset that does 83%
Some new 100% + combos
new wall combos and setups.
Maxter dont hate me bro, i got to paranoid. Caraecrika and beginner pushed me over the edge lol