Seapeople
This one's for you
That's not banned sir.Anyone wonder why the Reptile sfb into ex sfb cancel glitch is banned but not all the other crap floating around?
That's not banned sir.Anyone wonder why the Reptile sfb into ex sfb cancel glitch is banned but not all the other crap floating around?
Regular anti-air is the best option due to both versions being 9 frames fast. Ex has about 3 more frames of recovery, so the less of that you have, the better the situation.Krayzie wot happens if u use ex airthrow?? he travels further across the screen could lead to more of a mix up
I cant wait for you to see the new stuff I have with Cyrax. Mind bending... lolThis Tech isn't even as good as some other tools in this game.
Definitely not Broken by any means...
lol.. I really hope it isn't overhyped...I cant wait for you to see the new stuff I have with Cyrax. Mind bending... lol
check the most recent thread in the sektor forums its nothin major just a bit of wake up shenanigans ,lol.. I really hope it isn't overhyped...
(I also hope I find new tech with Sektor.)
http://www.merriam-webster.com/dictionary/leewayAnd FYI it works better with Human Cyrax because his Net and EN Bomb travel slower, giving you more leeway. Is leeway a word?
According to Somberness, they dont travel slower; the difference lies in that the projectiles materalize inside Human's body, instead of in front of it as with Robo. This accounts for the net reaching full screen 2 frames later and the Exbomb reaching full screen 5 frames later.And FYI it works better with Human Cyrax because his Net and EN Bomb travel slower, giving you more leeway. Is leeway a word?
Yeah... I know.check the most recent thread in the sektor forums its nothin major just a bit of wake up shenanigans ,
It doesn't just pass through.. If you try it, the projectile actually teleports foward.Nice find Krayzie this seems to be due by the fact that air grab makes cyrax invincible for a few frames. So its safe to assume that anything leaving cyraxs body will have invincibility frames as well, eliminating all possible trades for a few frames.
I had no idea air grab affected cyrax projectiles
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from what i see all that happens is that it doesnt make contact till the end of the characters hit box, theres no teleportation from i what i see in the video or when i do it myself.It doesn't just pass through.. If you try it, the projectile actually teleports foward.
what glitch is that again?Anyone wonder why the Reptile sfb into ex sfb cancel glitch is banned but not all the other crap floating around?
Go into training mode. Pick Reptile. Go full screen. Throw out a SFB. Use EX SFB. The regular FB will disappear.what glitch is that again?
also, is there anyway to even get around this stupid cyrax tech? u can still jump the net right? or at least NJ it....right?
oh...i thought the glitch involved the invisible fb....lolGo into training mode. Pick Reptile. Go full screen. Throw out a SFB. Use EX SFB. The regular FB will disappear.
Reptile can throw out a sfb and cancel the on-screen floating ball into an ex sfbwhat glitch is that again?
also, is there anyway to even get around this stupid cyrax tech? u can still jump the net right? or at least NJ it....right?
and what do u mean his projectile teleports? lol
Well if you do it on Smoke's Shake you kan see it better since it won't make kontact at all.from what i see all that happens is that it doesnt make contact till the end of the characters hit box, theres no teleportation from i what i see in the video or when i do it myself.
yeah i knew about that already...Reptile can throw out a sfb and cancel the on-screen floating ball into an ex sfb
Nice find Krayzie this seems to be due by the fact that air grab makes cyrax invincible for a few frames. So its safe to assume that anything leaving cyraxs body will have invincibility frames as well, eliminating all possible trades for a few frames.
I had no idea air grab affected cyrax projectiles
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What happens with smoke is that he makes his hitbox smaller by going into the shake animation. This is why Kenshi gets caught by the net when he tries to reflect it. His hitbox is so huge, that after the net goes through halfway, he then gets hit by the end of the net.Well if you do it on Smoke's Shake you kan see it better since it won't make kontact at all.
The projectile doesn't just lose it's hitbox and phase through him. It reappears somewhere ahead.
And FYI it works better with Human Cyrax because his Net and EN Bomb travel slower, giving you more leeway. Is leeway a word?
Makes a lot of sense.According to Somberness, they dont travel slower; the difference lies in that the projectiles materalize inside Human's body, instead of in front of it as with Robo. This accounts for the net reaching full screen 2 frames later and the Exbomb reaching full screen 5 frames later.
Definitely cool for human.
I haven't been doing it because I thought it was banned all this time lolyeah i knew about that already...