The air net stagger into bomb reset has weird properties.
If you start the combo by hitting the opponent when they're doing absolutely nothing (completely neutral, not even walking or crouching), they will not stagger at all after falling from the net.
Otherwise, the opponent cannot jump or move, but they can cancel the stagger by blocking or attacking, meaning they can try to crouch FP or Armour through the blockstring.
Using short bomb works out better. It still hits after a blockstring, and the opponent will still be on top of it even if they outpoke you.
If you start the combo by hitting the opponent when they're doing absolutely nothing (completely neutral, not even walking or crouching), they will not stagger at all after falling from the net.
Otherwise, the opponent cannot jump or move, but they can cancel the stagger by blocking or attacking, meaning they can try to crouch FP or Armour through the blockstring.
Using short bomb works out better. It still hits after a blockstring, and the opponent will still be on top of it even if they outpoke you.