I never found Cyberpunk 2077 a bad game. It had a rough start and gameplay wise, it felt like a okay'ish game. Things that stood really out was the atmosphere, storytelling and especially the characters. It did so many things wrong, but it also did so many things good. Right now, Cyberpunk 2077 has changed so much this year, that it feels like a completely different game.
Did anyone tried out 2.0? I haven't reached PL expansion yet, because right now I take it easy. Just because of the fact that they also changed gameplay wise a lot of different things now. I don't wanna exaggerate, but I can safely say that Cyberpunk 2077 is right now one of the best games i've ever played. They changed now so much, that it feels like a completely different game. The things that Cyberpunk 2077 always did good, are still in the game. But things that Cyberpunk did wrong, is now changed. Not only the story, characters and the atmoshpere feels good, but also the gameplay itself. It feels like CDPR needed 3 years more to sucessfully finish Cyberpunk 2077. This is the version we all needed.
It's unbelievable that even at this moment, Cyberpunk 2077 even leaves Starfield behind and even have more players playing at this moment then one of the greatest RPG games ever, Baldurs Gate 3.
Steam charts 28-06-2023
I'm also very impressed by path tracing and I see future in this new technology. I hope more games are going to use this technology and maybe in the future when hardware is ready, completely remove rasterization and normal ray tracing.
Ray tracing only uses one ray that can only bounce once. Path tracing using multiple ray's that can bounces multiple times.
Benefits of path tracing, no more rasterization lighting needed and therefor no light bleeding anymore. The contrast of darker and lighter area's are more realistic. Light also reacts in a realistic way, it can even bounces of objects and changes colors. Reflections are more realistic and everything cast a shadow now, in a realistic way.
Downside, it's very hardware intensive but if you can run it in a stable FPS, it will pay off. They added now DLSS 3.5 with ray deconstruction, which should increase the performance when using path tracing without much quality lost.
More info about Pathtracing.