dookieagain
Last Bastion of Arcades
So this is a weird question, but why is Quan Chi an 8-2? I know I can slide him if he does trance, and on wakeup he's fairly free, but he wants close range as bad as I do, his safe strings are difficult to deal with, and if he gets meter he can do 40-60% guaranteed with rune trap, at which point you have to play insanely carefully because he can start it off any JIP on block. Especially since he can whiff telestomp to get in, and it is impossible to punish the whiff on reaction with CSZ's crap pokes, the risk of losing any given round to rune trap is pretty high and has been frustrating.
I know there aren't really many serious Quan players out there, but I've been training with a guy who mains Quan, and that Rune Trap feels almost as frustrating as Cyrax. Worse it works on block, and with him using whiff telestomp as transportation it's virtually impossible to stop it. Plus air to air punch to telestomp can beat divekicks, and his ultra fast uppercut makes pressuring with crossups more risky than usual.
I know there aren't really many serious Quan players out there, but I've been training with a guy who mains Quan, and that Rune Trap feels almost as frustrating as Cyrax. Worse it works on block, and with him using whiff telestomp as transportation it's virtually impossible to stop it. Plus air to air punch to telestomp can beat divekicks, and his ultra fast uppercut makes pressuring with crossups more risky than usual.