Pretty sure it doesn't.Can someone check if they fixed choke? Like does it connect after f33 on hit? If it does it's huge, if it doesn't I'm fucking pissed.
It does but the same could be said for Cyber strings in a way. I'm good with it because there are some things that are just out of range of 32 so it just makes some things a touch easier to punish.All B131+3 does is make 321+3 redundant now, they should've just changed the scaling on it.
I'd agree with you if B1 and B2 didn't both have uses but Cyber relies on both B1 and B2 so it doesn't apply to that variation. Commando has no reason to use standing 3 as a starter right now other than 321+3 but if they give him B131+3 then it makes 321+3 redundant because B1 does pretty much everything 3 does but better lol.It does but the same could be said for Cyber strings in a way. I'm good with it because there are some things that are just out of range of 32 so it just makes some things a touch easier to punish.
Lbsh, 32 was always redundant and just kind of forced into use because the execution for Kano ball cancel njp left us desperate for damage.All B131+3 does is make 321+3 redundant now, they should've just changed the scaling on it.
I know, that's the point I'm making. Besides random tech like 32~whiffed low parry (which is +3 somehow) it was useless up until they introduced 321+3MB....which was still useless because it scaled more than ex ball cancel. They should just adjust the scaling on that instead of adding it to B131+3 because it's going to go back to Redundancyville and tbh B131+3 is going to live there with it.Lbsh, 32 was always redundant and just kind of forced into use because the execution for Kano ball cancel njp left us desperate for damage.
To be fair f3 1+3 in cyber is pretty useless. I would've liked if they made 32 1+3 safe though. 32 is an ok string.I'd agree with you if B1 and B2 didn't both have uses but Cyber relies on both B1 and B2 so it doesn't apply to that variation. Commando has no reason to use standing 3 as a starter right now other than 321+3 but if they give him B131+3 then it makes 321+3 redundant because B1 does pretty much everything 3 does but better lol.
This pisses me off. It's probably a play style thing but I base a lot of my game around that movePretty sure it doesn't.
Well now that they can no longer take the hit of f33 due to being hit by the grab, it at least increases the incentive to block the second hit.This pisses me off. It's probably a play style thing but I base a lot of my game around that move
Yeah but you'd have a sweet guessing game between f33 grab f33 choke since they can't neutral jump choke.Well now that they can no longer take the hit of f33 due to being hit by the grab, it at least increases the incentive to block the second hit.
It's just a reality of games with combo strings that there will almost always be useless strings, honestly, 32 can stay irrelevant.I know, that's the point I'm making. Besides random tech like 32~whiffed low parry (which is +3 somehow) it was useless up until they introduced 321+3MB....which was still useless because it scaled more than ex ball cancel. They should just adjust the scaling on that instead of adding it to B131+3 because it's going to go back to Redundancyville and tbh B131+3 is going to live there with it.
...my point is that 32 would be useful if 1+3MB didn't scale so hard.It's just a reality of games with combo strings that there will almost always be useless strings, honestly, 32 can stay irrelevant.
No, reread what I said lol.Wait, 32 xx low parry is +3 on block?
Fix for 2\112\Choke\C.grabs wiffs is necessary. I'm pretty sure that NRS won't fix exKnives whiff, because it requires change in universal animation.If we don't get it all (which I don' t see why not with all the other stuff in the game) and I had to choose what we get to keep I would say cmd grabs comboing on hit, the plus on hit choke and 22. Personally I think it's a no brainer to have the new string of b131+3 and that shouldn't even be a consideration for keep or not. So basically I don't care if the b1 tick and hit buff goes away. Think we'd be solid AF without that since that's what people want to cry broke on.
What about you guys?
Could be too much though. f33 into tickthrow on block and hit. But if they jump out and you guess it, f33 ex upball.. We're safe and gambling a bar to keep the opponent frustrated. It would have been a sick 50/50. Honestly if I made the calls I'd give it to em lol.Yeah but you'd have a sweet guessing game between f33 grab f33 choke since they can't neutral jump choke.
yes so D4 tick is avoidable by standing and crouching quickly with out holding block. Not sure if this will stay that way. D4 on hit still opens up pressure for a B1. D4 and B1 is his life right now.Does anyone who have the beta knows how D4~Rib Breaker works on block? Right now if you block the D4 and release block and go to neutral, the grab will whiff.
And I wasn't always like this, right? I remember playing this game in the early days and it used to be a true tick. And you even couldn't jump out of it.yes so D4 tick is avoidable by standing and crouching quickly with out holding block. Not sure if this will stay that way. D4 on hit still opens up pressure for a B1. D4 and B1 is his life right now.
Actually the guess is always D4 Choke which safe or D4 tick which can be jumped but the real problem for opponents is actually reacting lol.And I wasn't always like this, right? I remember playing this game in the early days and it used to be a true tick. And you even couldn't jump out of it.
The thing is there is no reason for choke to whiff ON HIT. The problem is chokes stupid hitboxCould be too much though. f33 into tickthrow on block and hit. But if they jump out and you guess it, f33 ex upball.. We're safe and gambling a bar to keep the opponent frustrated. It would have been a sick 50/50. Honestly if I made the calls I'd give it to em lol.
I think they reduced the block cancel advantage of D4 because D4~DFB4 now works properly as a tick where it didn't before.in the beta you can neutral duck d4 tick throw on block? that sucks.....i wonder why they changed it so that happens