You're helping my argument by naming a mechanic that can be used instead of chip on normals. The point Push-block is to get space so that you can start your offense. If being used to turtle, in both games there are ways to get around it so it can't be used for such a purpose efficiently. Watch high-level play, these games are good examples as why FGs don't need chip damage on normals.
So if there isn't real turtling, why would we need chip on normals? Could you please explain yourself a little better? I feel like I'm missing something
Yeah it's easier, but that doesn't mean we need chip on normals. Most of the major FGs have mechanics that discourage being too defensive, and they're alot more creative, in-depth, and make the game fun to play, over the whole "Let's add chip on normals guys"
Once again, if we were talking about Street Fighter, then I would agree with you, but for all other games I can't agree with a mechanic like that.