STB Shujinkydink
Burning down in flames for kicks
Thoughts?
I started learning this variation and honestly the risk isn't worth the reward. I only use it R1 of a FT3 set so gauge the opponent, frustrate them with ground pounds to establish conditioning and then if I lose I swap to Spring Cleaning. I feel like her FoN gimmicks are just not viable for FT3 sets. Maybe FT2, because the damage simply isn't there w/o Geyser relaunches. Not to mention a lot of cet players w/ muscle memory in tact for walls, losing the wall here makes it harder as well because it's too good of a move in its current build.Why would you use this variation?!?-
That is my only thought)
Just skip through and pause thenExpected a list of mu numbers
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This one is about the Force of nature variation which means no tele or geyser combos. I can see it being 5:5 for Baraka since she can’t do anything besides mediocre zoning.baraka cetrion doesn't feel 5-5 to me. feel like she's ahead a little mostly because of the space control plus teleport. i don't think his dmg makes up for it
oooooh nvmThis one is about the Force of nature variation which means no tele or geyser combos. I can see it being 5:5 for Baraka since she can’t do anything besides mediocre zoning.
Geyser starts up in 18 frames...I never understood Cetrion mains always went for this variation. Maybe I haven't labbed enough with it but replacing the rock wall with that db1 boulder creates more work. Even rock wall has 2 different distant options. Something about geyser, maybe its the 28 start up or the different directional inputs, feels so satisfying when it snatches the opponent. Its not cheap either because it takes practice landing it. If it tracked the opponent then it'd be OP but it doesn't. I'm happy Dragon uses Spring Cleaning because its so overlooked.
How is Spring Cleaning overlooked? It’s definitely her best variation and the only one I’ve ever seen played in tournament.I never understood Cetrion mains always went for this variation. Maybe I haven't labbed enough with it but replacing the rock wall with that db1 boulder creates more work. Even rock wall has 2 different distant options. Something about geyser, maybe its the 28 start up or the different directional inputs, feels so satisfying when it snatches the opponent. Its not cheap either because it takes practice landing it. If it tracked the opponent then it'd be OP but it doesn't. I'm happy Dragon uses Spring Cleaning because its so overlooked.
But this is notExpected a list of mu numbers
Got a click bait for a YouTube video