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-The standing reset is definitely very good since it is +18 but wall is +15 so it's not that much of a difference. Quake restand also leaves them further away than wall which can make enforcing the strike/throw harder despite it being slightly more plus. It is better than wall for on hit corner shenanigans though.
- You missed strong standing resets with quake cancel
- Mix up potential from 213 and f+213 strings involving quake to make it a 33/33/33
-I've had some people on discord tell me that 213 and f234 are reactable but I can't comment on that myself as I've never fought FoN to know if the 50/50 is actually real.