I play Grundy and Shazam and I think they both can contend with ScorpionWith all of the complaining with Scorpion going on lately, how do you guys think Grundy does against him? I feel like Grundy beats him because his aa throw beats j3, WCC beats hellfire, teleport/mb teleport.
This buff might give Grundy more strings where WC connects on block or fix some of the WC issues that made it whiff on certain characters. I'm honestly more concerned on the stealth buffs/nerfs that may be done to Grundy/other characters.Your thoughts on the Grundy patch notes to come with Zod on July 2nd?
Solomon Grundy
- There is now a slightly bigger hitbox on the Walking Corpse (Back+Forward+3).
This buff might give Grundy more strings where WC connects on block or fix some of the WC issues that made it whiff on certain characters. I'm honestly more concerned on the stealth buffs/nerfs that may be done to Grundy/other characters.
Your thoughts on the Grundy patch notes to come with Zod on July 2nd?
Solomon Grundy
- There is now a slightly bigger hitbox on the Walking Corpse (Back+Forward+3).
Considering how godlike Grundy's D2 is already, I'm already hype for them buffing his best button. I've taken to refering to it as the "Scrub Destroyer" though before I get too hype it might help to see what the real change ends up being to it.Both of those buffs (D2 and WC) should be good for us, nice to hear.
Not sure if you can use WC in those situations but I've been using mb trait between some of those in particular green lantern b1,2. Not sure there's enough time between b13 to do it.Grundy players need to learn how to Parry using Walking Corpse and MB Trait
http://testyourmight.com/threads/batman-parry-guide.30839/
there is, ive been doing it. plus you can just set ai to show youNot sure if you can use WC in those situations but I've been using mb trait between some of those in particular green lantern b1,2. Not sure there's enough time between b13 to do it.
interesting. That will make that match up even more manageable. Grundy already can get 31%+ for GL trying to using his 50/50's on him. making his string pressure unsafe and forcing a more zone based game might switch things in grundy's favor or even them out at least.there is, ive been doing it. plus you can just set ai to show you
i just do it if i see b1 since both are parryable after b1interesting. That will make that match up even more manageable. Grundy already can get 31%+ for GL trying to using his 50/50's on him. making his string pressure unsafe and forcing a more zone based game might switch things in grundy's favor or even them out at least.
Is it reactable? IE can you confirm they went for the 3/2 followup off the b1 so you don't get baited into wasting meter?
the mb trait was always fasterAfter the new patch WC feels like it reaches a lot farther. Grundy's mb trait seems faster than his normal trait grab too
We must learn to cancel WCC the other way. We will be even more cool, trust me.
After anti-airing with d2 cancel into WC. This will put you on the other side of the opponent. To cancel the WCC, you'll have to input the cancel as "D->F" because you're traveling under the opponent. Looks cool as hell.What do you mean by the other way?