Yeah, good call.BTW I have a request. For guides can the combos just be off slide or f+3? There is no point to adding jump ins and strings like f+1,1,3 at the beginning. It only makes the damage more confusing and misleading. Slide and f+3 are the main combo starters. Other openers that lead into slide are just icing on the cake. When I'm looking a guide I want it straight to the point.
Yeah, I always go for the guaranteed damage and end the string with the standing reset if I had meter at the time. I feel like anything else is more of a gimmick.There's no reason to not use MB Command Grab, f113 dagger as a combo ender. Its way too powerful to not use it
Depending on meter, I've been ending everything in MB Command grab to keep them in the vortex, unless I'm trying to just get raw damage then I end with the standing reset.Yeah, I always go for the guaranteed damage and end the string with the standing reset if I had meter at the time. I feel like anything else is more of a gimmick.
We are saying the same thing, I am trying to say I always try to put them in the reset as long as I have the meter. My wording was probably confusing. Basically it comes down to putting them in the option they really really don't want to be in.Depending on meter, I've been ending everything in MB Command grab to keep them in the vortex, unless I'm trying to just get raw damage then I end with the standing reset.
Oh yeah you're right haha, I got kinda confused by your wording. But yeah once they're in the vortex leave em in. She really has SO many opportunity's to get someone in it. I didn't test this but do you know if you can do d1 iceberg 11 slide 22 MB grab?We are saying the same thing, I am trying to say I always try to put them in the reset as long as I have the meter. My wording was probably confusing. Basically it comes down to putting them in the option they really really don't want to be in.
I honestly always do d1 slide now since slide is safe and iceberg isn't. I use d1 slide u3 u3 22 grab MB nj2 f113 dagger for 44%, 39% with 1 u3.Oh yeah you're right haha, I got kinda confused by your wording. But yeah once they're in the vortex leave em in. She really has SO many opportunity's to get someone in it. I didn't test this but do you know if you can do d1 iceberg 11 slide 22 MB grab?
Make sense. You can hitconfirm it but you needa have godlike reactions lolI honestly always do d1 slide now since slide is safe and iceberg isn't. I use d1 slide u3 u3 22 grab MB nj2 f113 dagger for 44%, 39% with 1 u3.
Yeah, LBSH though you are going for a d1 punish on more of a read or a counter poking situation. Once they respect the slide sometimes I will just YOLO d1 into f3 or MB f3.Make sense. You can hitconfirm it but you needa have godlike reactions lol
Yeah, LBSH though you are going for a d1 punish on more of a read or a counter poking situation. Once they respect the slide sometimes I will just YOLO d1 into f3 or MB f3.
For some reason that d1 combo seems to be ultra effective for me. I was playing some KF mirrors last night and every time I would block a slide I was able to d1 into that punish and really stop their heavy sliding.
this does 36% for m also.Just checked again... 10 Hits 39%
Will NJ2 22~daggers work for the reset instead of NJ2 f113~daggers?
I havent had my ps3 connected to the web, so maybe thats it. I'll install update and check later.this does 36% for m also.
ps3 and patched.
F3, late 2~Slide, U3, 22~MB Grab, NJ2~F113~Daggers = 41% and is MUCH more reliable than U3 x2 after F3 <3f3, u3, u3, 22~MB grab, nj2, f113~daggers = 42%
Thats what I was thinking bout. I feel like she has advantage enough to have some kinda cancel charge pressure like sindel with he levi cancels or something, but im not good so could someone else test this haha.Has anyone fooled around with activating trait mid combo. Something like d1, MB db2, b3, trait, u3, etc....?
Remember that you can get nj.2 ~ f1,1,3 after MB Grab.Here's a decent 49% (lol 50..) midscreen combo, requires 2 bars.
j.2 ~ f1,1,3 ~ slide ~ u3 ~ 2.2 ~ MB Flash freeze (grab) ~ f1,1,3 ~ MB Ice berg (Slight walk) ~ 2,2 ~ Ice berg
What set up's are you guys doing in corners?