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Block Attack Punishing removes blockstun and punish moves by its recovery on whiff

Eddy Wang

Skarlet scientist
BAP or Block Attack Punish are the new moves of MK11 which are acessed by performing U2 or U3
On a earlier video by REO he said Flawless Block recovers 4 frames earlier for a move that it blocks.

But either this is true or not, the fact its since the release day MK11 Flawless block Mechanic behaves a little different, you can flawless block any move as much as you want, however it doesn't allow the defender to recover 4 frames earlier, in fact inside the game there are moves which especifies how minus a character will be if that move gets flawless blocked.

But with BAP which is U2/U3 after you flawless block it allows any defender to override the blockstun an attack would produce and hit any character with the equivalent of said move being on its whiff recovery before the cancel activation triggers.

So this means, any U2/U3 its going to punish any move that has superior recovery to its startup, but any move that has equal recovery on whiff or below its going to be safe.


It doesn't matter if a move is plus or if its bellow -5, in block attack Punish rules over whiff recovery and not exactly by how minus or plus a move is, since its goal its to override blockstuns

Here is a quick example with Skarlet
Her U2 its 9f startup, Scorpion's standing 1 its -2 on block meaning its safe if blocked or flawless blocked, however the whiff recovery of this move its 17 frames, yet Skarlet is able to BAP this move even if she blocks a jab.

On the second example, Scorpion does a deep jump kick which its plus, but the whiff recovery its 9f, as Skarlet overrides the blockstun with U3 Scorpion is able to guard it and stay safe, if he was like -10 he would still be punished by it.