...do you not know he can switch either way with db1 and df1, and can switch out with bf3 and 211+3?Yea the trait cancel from normals/combo strings safely and into/out of specials is something he definitely needs.
It needs to be like that with all normals/combo strings and what you're talking about is not what im referring to. He needs to be able to trait cancel INTO specials....do you not know he can switch either way with db1 and df1, and can switch out with bf3 and 211+3?
His damage is fine. His meta is designed around a "hit and run" play style. Fixing the gap in 111 would be good but his biggest issue is his trait usage and a better way to access it outside of some specials.i would be happy if they remove the gap in his 111 string and maybe give him a bit more dmg in bladestance. To be honest this would be enough to make him more than just viable
dmg in blade mode should be higher then in canon trait activation is fineHis damage is fine. His meta is designed around a "hit and run" play style. Fixing the gap in 111 would be good but his biggest issue is his trait usage and a better way to access it outside of some specials.
i think also bb is in a good spot and safe or even plus switching into trait would be op... but atm his bladestance is useless it limits u more then it gives u. make 111 gapless and do sth usefull with his trait... increase his dmg in bladestance or give him more options change his frame data for bladed moves? 21 +5 for example ???I honestly think Beetle is well balanced overall. Thanks for the tag before. I didn't comment earlier cause I wanted to analyze the character quite a bit before I weighed in on Blade stance. I would love to use it more and put it on par with mace stance.
I have a bit of a question and I'm not saying he needs this or should have it but something simple that would immediately make blade stance really good and in step with mace stance would be adding Aculeus strike to ONLY blade stance.
The move is minus 9, but does around 6% chip so it would be like you're trading zoning and a safe advancing special for greater chip damage and range so you could at least say you were getting a fairly equal trade off without getting super crazy with it.
Mace- Zoning, safe advancing special (Defensive)
Blade- Great footsies, Superior chip (Offensive)
Just an idea, might be a bad one, but I feel like that would be a simple way to make it balanced.
211+3 i think is +why for what i dont get it.... The reason its unsafe is not the framedata of his trait its becouse of he has no string outside 111 that leaves him plus. And thats okay thats why his canon and his bash is unpunishable. He is a high mobilityzoner with ok mixup and great oki game he dont need a buff for pressure his fc pressure is good enough.
you say he needs it ?! For what for what matchup
No, you want to end in shield bash. its the number 2 reason he is in that stance. its not just good safe shave dmg, but good meter build. You won't get meter like that from any string. and if your ending in 33 it could probably a 33 bf3 (for shield stance, I think you need to be some what near a corner for that to combo)the only thing other than closing his gap in 111 i would like to see is some modification with his 33 string either make it neutral on block or only slightly negative so we dont have to end everything in shield bash ooooooorrrrr if they want to do some sick stuff make it so we can fly cancel out of it
Day 1 I'm sure half of us weren't blue beetle players......Sorry I just had to come here and remind everyone the blue beetle players wanted a damage buff day 1 . You guys are funny
Because black Adams excessive damage is the problem, not BBs perfectly reasonable damage.Day 1 I'm sure half of us weren't blue beetle players......
And I wouldn't mind more damage....... If BA can do 50% dmg can we do 33% consistently?